Hitbox visualization showing Falco's up special, Fire Bird.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Start up
0 0 0 2.0% 0   Standard 25 40 0   6.0 top 0.0 8.0 0.0 1.0× 1.0× 0%               Fire   All All            
Hit 1
0 0 0 3.0% 0   Standard 60 60 0   5.5 hip 4.2 -3.1 -1.5 1.0× 0.8× 0%               Fire   All All            
0 0 0 3.0% 0   Standard 0 100 80   5.5 hip 4.2 -3.1 -1.5 1.0× 0.8× 0%               Fire   All All            
Hits 2-8
0 0 0 2.0% 0   Standard 60 60 0   4.0 hip 4.2 -3.1 -1.5 1.0× 0.8× 0%               Fire   All All            
0 0 0 2.0% 0   Standard 0 100 80   4.0 hip 4.2 -3.1 -1.5 1.0× 0.8× 0%               Fire   All All            
Hit 9
0 0 0 2.0% 0   Forward 70 90 0   10.0 hip 4.2 -3.1 -1.5 1.7× 0.8× 0%               Kick   All All            

TimingEdit

The move enables ledge grabs from both sides starting on frame 44.

Start up 20, 22, 24, 26, 28, 30, 32
Hits 1-8 43-46, 47, 49, 51, 53, 55, 57, 59
Hit 9 61
Animation length 85
                                                                                                                                                                         

Bounce off groundEdit

Animation length 13
                         

LandingEdit

Interruptible 19
Animation length 25
                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible

ParametersEdit

Horizontal speed multiplier on startup 1
Friction on startup 0.02
Period before applying startup gravity 15 frames
Startup gravity 0.016
Frame to decide dash angle 30
Dash duration 24 frames
Initial speed 4.2
Period before applying dash friction 4 frames
Dash friction 0.17
Minimum angle difference to bounce off ground 20°
Bounce-off horizontal speed multiplier 0.8
Bounce-off friction 0.05
Bounce-off vertical speed 3
Bounce-off gravity 0.3
Helplessness air speed multiplier 0.8
Landing lag 18 frames