ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 1002 | 9% | 5 | 60 | 80 | 0 | 8.5 | 0 | 1.2 | 0.0 | 0.0 | 0.0x | 1.0x | 0% | Punch |
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ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 1002 | 9% | 5 | 60 | 80 | 0 | 8.5 | 0 | 1.2 | 0.0 | 0.0 | 0.0x | 1.0x | 0% | Punch |
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