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Duck Hunt (SSBU)/Forward tilt

Duck Hunt forward tilt hitbox visualizations.
DuckHuntFTiltUpSSBU.gif
DuckHuntFTiltSSBU.gif
DuckHuntFTiltDownSSBU.gif
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Angled up
0 0 0 8.0% 0   Forward 35 100 0   3.5 duckhead 2.5 to -4.0 1.0 to -2.0 0.0 1.0× 1.0× 0%               Slash   All All            
Angled forward
0 0 0 8.0% 0   Forward 35 100 0   3.5 duckhead 2.5 to -4.0 1.0 to -2.0 0.0 1.0× 1.0× 0%               Slash   All All            
Angled down
0 0 0 8.0% 0   Forward 35 100 0   3.5 duckhead 2.5 to -4.0 1.0 to -2.0 0.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes 8-11
Interruptible 32
Animation length 46
                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible