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Hitbox visualization showing Duck Hunt's down tilt.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.0% 1.0   Standard 50 60 0   3.5 top 0.0 2.0 13.0 to 7.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes 6-7
Interruptible 28
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible