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Duck Hunt (SSB4)/Neutral attack/Hit 1

Hitbox visualization showing Duck Hunt's first jab.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2.5% 0   0 100 30 3.0 0 0.0 4.0 6.0 1.0x 1.0x 0%               Punch  
1 0 2.5% 0   0 100 25 3.0 0 0.0 4.0 12.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitboxes 4-6
Earliest continuable frame 10
Interruptible 26
Animation length 33
                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible