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Duck Hunt (SSB4)/Forward tilt

Duck Hunt forward tilt hitbox visualization
DuckHuntFTiltUp.gif
DuckHuntFTilt.gif
DuckHuntFTiltDown.gif
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HitboxesEdit

This move can be angled, but all three angles have the same properties.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 8% 0   15 100 0 3.5 1007 1.5 1.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitboxes 8-11
Interruptible 32
Animation length 46
                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible