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Duck Hunt (SSB4)/Forward aerial

Hitbox visualization showing Duck Hunt's forward aerial.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Early hit
0 0 6.5% 0   40 80 0 4.0 0 0.0 8.0 9.0 1.0x 1.0x 0%               Punch  
Clean hit
0 0 10% 0   30 80 0 3.9 0 4.0 1.0 0.0 1.0x 1.2x 0%               Slash  

TimingEdit

AttackEdit

Initial autocancel 1-4
Clean sourspot 7-10
Clean sweetspot 9-10
Late hit 11-12
Ending autocancel 46-
Interruptible 46
Animation length 51
                                                                                                     
                                                                                                     

Landing lagEdit

Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible