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Dr. Mario (SSBU)/Down throw

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Dr. Mario down throw hurtbox visualization
Dr.MarioDThrowSSBU.gif

OverviewEdit

Down Throw is Dr. Mario's go-to throw, since it can combo into a variety of his moves. Near the ledge, it can be comboed into down special for one of his most powerful KO confirms.

Throw DataEdit

The damage values are listed as coded in the game's scripts, without Dr. Mario's 1.176× damage multiplier.

Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw 0 5.0%   Forward 75 45 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None

TimingEdit

If used at an edge, the opponent is pushed 2.5 units up and behind Dr. Mario when thrown, preventing certain characters from getting stage spiked underneath.

Invincibility 1-18
Throw Release 18
Interruptible 40
Animation length 58
                                                                                                                   
                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible