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Donkey Kong (SSB4)/Neutral aerial

Hitbox visualization showing Donkey Kong's neutral aerial.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 11% 0   20 100 0 4.0 22 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 11% 0   20 100 0 4.0 16 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 11% 0   20 100 0 5.0 3 1.6 3.1 0.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 8% 0   10 100 0 4.0 22 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 8% 0   10 100 0 4.0 16 4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 8% 0   10 100 0 5.0 3 1.6 3.1 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

AttackEdit

Initial autocancel 1-9
Clean hit 10-13
Late hit 14-26
Ending autocancel 27-
Interruptible 39
Animation length 43
                                                                                     
                                                                                     

Landing lagEdit

Animation length 17
                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible