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Donkey Kong (SSB4)/Down throw

Hitbox visualization showing Donkey Kong's down throw.

OverviewEdit

Donkey Kong slams the opponent downwards, launching them slightly forwards. Tied with cargo down throw for the least damage out of all of Donkey Kong's throws, at 7%. It has very low knockback, but high endlag to where true followups are impossible, however the throw can lead into tech chase situations at low percent, or combo into a dash attack at very low percents when the opponent misses the tech. Otherwise, the throw serves very little purpose, as cargo throw is overall much better for combos.

Throw dataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 7%   Forwards 60 50 0 0 None       None
1 3%   Forwards 40 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 21.19 21.71 21.8 21.98 22.15 22.24 22.33 22.42 22.59 22.68 23.03 23.12 23.21 23.38 23.47 23.56 23.65 23.74 23.82 23.91 24 24.18 24.26 24.35 24.53 24.62 24.7 25.14 25.41 25.67 25.93 26.64
Interruptible 52.78 54.13 54.36 54.81 55.26 55.49 55.71 55.94 56.39 56.62 57.52 57.74 57.97 58.42 58.65 58.87 59.1 59.32 59.55 59.77 60 60.45 60.68 60.9 61.35 61.58 61.8 62.93 63.61 64.29 64.96 66.77
Animation length 60.68 62.24 62.5 63.02 63.54 63.8 64.06 64.32 64.84 65.1 66.14 66.4 66.66 67.18 67.44 67.7 67.96 68.22 68.48 68.74 69 69.52 69.78 70.04 70.56 70.82 71.08 72.38 73.16 73.94 74.72 76.8
Min (Jigglypuff)                                                                                                                                                         
                                                                                                                                                       
Baseline                                                                                                                                                         
                                                                                                                                                       
Max (Bowser)                                                                                                                                                         
                                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible