Hitbox visualization of Diddy Kong's grab.
Hitbox visualization of Diddy Kong's dash grab.
Hitbox visualization of Diddy Kong's pivot grab.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Update historyEdit

  1.0.8

  •   Ending lag (FAF 29 (standing)/36 (dash)/34 (pivot) → 32/39/37).

Grabbox DataEdit

Standing GrabEdit

ID Radius Bone Offset Stretch G A
0 3.7 0 0.0 7.0 4.0 0.0 7.0 8.3    

Dash GrabEdit

ID Radius Bone Offset Stretch G A
0 3.0 0 0.0 6.0 4.0 0.0 6.0 9.9    

Pivot GrabEdit

ID Radius Bone Offset Stretch G A
0 3.7 0 0.0 6.0 -4.0 0.0 6.0 -13.9    

TimingEdit

Standing grabEdit

Grab 6-7
Interruptible 32
Animation length 39
                                                                             

Dash grabEdit

Grab 8-9
Interruptible 39
Animation length 49
                                                                                                 

Pivot grabEdit

Grab 9-10
Interruptible 37
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Grab
 
Interruptible