Hitbox visualization showing Dark Pit's back throw.

OverviewEdit

Dark Pit spins then slams the opponent down. It has weak knockback, incapable of killing until very high percents, and thus is only used to get opponents offstage when needed. At 0%, it can combo into a dash attack on certain characters, albeit with very strict timing, and as such it is more better to go for a combo from down throw instead, as the angle and knockback is better for them. Otherwise, one of Dark Pit's least used throws.

Throw dataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 8%   Forwards 65 60 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 20.91 21.49 21.59 21.78 21.97 22.07 22.17 22.26 22.46 22.55 22.94 23.04 23.13 23.32 23.42 23.52 23.61 23.71 23.81 23.9 24 24.19 24.29 24.39 24.58 24.68 24.77 25.25 25.54 25.83 26.12 26.89
Interupptible 33.9 34.86 35.02 35.33 35.65 35.81 35.97 36.13 36.45 36.61 37.25 37.41 37.57 37.88 38.04 38.2 38.36 38.52 38.68 38.84 39 39.32 39.48 39.64 39.96 40.12 40.27 41.07 41.55 42.03 42.51 43.78
Animation length 54.68 56.24 56.5 57.02 57.54 57.8 58.06 58.32 58.84 59.1 60.14 60.4 60.66 61.18 61.44 61.7 61.96 62.22 62.48 62.74 63 63.52 63.78 64.04 64.56 64.82 65.08 66.38 67.16 67.94 68.72 70.8
Min (Jigglypuff)                                                                                                                                             
                                                                                                                                           
Baseline                                                                                                                                             
                                                                                                                                           
Max (Bowser)                                                                                                                                             
                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point