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Display title | Damage |
Default sort key | Damage |
Page length (in bytes) | 5,301 |
Page ID | 1358 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 9 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | MaskedMarth (talk | contribs) |
Date of page creation | 13:23, October 26, 2006 |
Latest editor | 72.208.210.141 (talk) |
Date of latest edit | 17:39, December 27, 2023 |
Total number of edits | 175 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Damage is the basic measure of how vulnerable a character is to the knockback of attacks. At low damages, the character cannot be knocked back very far, and can only be thrown off-stage by the game's most powerful attacks. However, at high damages, attacks deliver considerably more knockback, increasing... |
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