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Corrin back throw hurtbox and hitbox visualization
CorrinBThrowSSBU.gif

OverviewEdit

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 6.5% 1.0   Backward 40 120 0   2.5 handl 10.0 to -2.0 0.0 0.0 1.5× 1.0× 0%               Slash   All All            
1 0 0 12.0% 1.0   Backward 40 100 0   2.0 handl 20.0 to -2.0 0.0 0.0 1.5× 1.0× 0%               Slash   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 2.0%   Forward 60 110 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None

TimingEdit

Invincibility 1-13
Hitbox 12
Turnaround 13
Throw release 13
Interruptible 38
Animation length 45
                                                                                         
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
State change
  
Throw point
 
Interruptible