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Cloud (SSBU)/Forward throw

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Cloud forward throw hurtbox and hitbox visualization
Hitbox visualization for Cloud's forward throw

OverviewEdit

Cloud dropkicks the opponent, performing a modified dropsault after launching them. It resembles Tifa's Somersault Limit Break. Outside of positioning or throwing opponents off-stage to set up an edgeguard, the throw has limited uses due to its low knockback. It fails to KO opponents even at 200% near the ledge.

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 4.0% 0   Forward 60 120 0   4.0 footl 0.0 0.0 0.0 1.5× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 3.0%   Forward 48 125 0 0.0×       None
Break 0 3.0%   Forward 60 100 0 0.0×       None

TimingEdit

Invincibility 1-9
Hitbox 7-8
Throw Release 9
Interruptible 36
Animation length 54
                                                                                                           
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible