Captain Falcon (SSBU)/Neutral attack/Hit 2
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Overview
The second hit of Captain Falcon's jab comes after the first hit. Additionally, this move can transition to the infinite jab if the button is pressed between frames 7 through 9. Otherwise it will initiate the third hit (known as the Gentleman). The move deals 1.5% if connected.
Hitboxes
Timing
For rapid jab, you can input it on frames 7 through 9 and it'll start a frame later. That frame range is what is listed.
Hitboxes | 5 |
---|---|
Earliest continuable (Jab 3) | 8 |
Earliest continuable (Rapid jab) | 8-10 |
Interruptible | 19 |
Animation length | 36 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|