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Captain Falcon (SSBU)/Forward aerial

Hitbox visualization for Captain Falcon's forward aerial
Hitbox visualization showing Captain Falcon's forward aerial.

OverviewEdit

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Captain Falcon performs his notorious Knee Smash. While the sweetspot only lasts one frame, it's immensely powerful when it hits. Because of its sheer power, it deals high shield damage, makes a great edgeguarding tool, combo finisher, and punishes airdodges if the player reads it correctly or whiffed aerial moves. Even the sourspot has a purpose in edgeguards as a poking tool on aerial opponents in the middle of recovering. Outside of its one frame sweetspot, the move has other problems in its decently high landing lag.

Update HistoryEdit

  3.1.0

  •   The sweetspot is larger (3.0u → 3.75u).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 22.0% 0   Forward 30 81 0   3.75 legl 4.4 -0.2 to 0.3 -1.0 1.2× 1.0× 0%               Kick   All All            
1 0 0 6.0% 0   Forward 35 80 0   3.0 top 0.0 6.0 0.0 1.2× 1.0× 0%               Kick   All All            
Late hit
0 0 0 3.0% 0   Forward 35 80 0   4.7 legl 4.4 -0.2 -1.0 1.0× 1.0× 20%               Kick   All All            
1 0 0 3.0% 0   Forward 35 80 0   3.0 top 0.0 6.0 0.0 1.0× 1.0× 20%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-4
Clean hit 14
Late hit 15-30
Ending autocancel 42-
Interruptible 46
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lagEdit

Interruptible 19
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible

TriviaEdit

The move has Special Zoom parameters defined for a sweetspotted hit, in a similar vein to Falcon Punch. However, the Special Zoom is never applied in-game, so the data goes unused. The parameters correspond to the following:

Parameter Forward aerial Falcon Punch
Duration 50 frames 40 frames
Slowdown magnitude 3 2
Zoom rate 3.5 4.5
Time before zoom 3 frames
Camera offsets [8, -1.5] [0, 0]
Background duration (non-1v1) 30 frames