OverviewEdit

Knees the opponent. A fairly fast pummel, dealing 2% if connected. It comes out at frame 4. Can be used to throw the opponent afterwards.

HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 2% 0   Forwards 0 100 30 6.24 0 0.0 10.0 12.0 1.0x 1.0x 0%               Kick                         11111111111111

TimingEdit

Hitbox 4
Interruptible 16
Animation length 24
                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible