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Captain Falcon (SSB4)/Forward throw

Hitbox visualization showing Captain Falcon's forward throw.

OverviewEdit

Captain Falcon punches the enemy, sending them forward. At very low percents, if the opponent misses the tech, it can be followed up with a dash attack, or a short hop down aerial to lock them, which can then be followed up from. It also starts killing at slightly later percentages than back throw, usually at around 150% on mid-weights at the ledge with rage, or can simply be used to get the opponent offstage for an edgeguard attempt. Also tied with back throw as his most damaging throw, dealing 9%.

Throw and Hitbox DataEdit

HitboxEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 5% 0   Forwards 70 100 0 4.8 16 4.8 0.0 0.0 1.0x 1.5x 0%               Punch   63              

ThrowEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 4%   Forwards 55 120 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

Invincibility 1-18
Hitbox 11-12
Throw Release 13
Animation length 32
Interruptible 33
                                                               
                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point