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Captain Falcon (SSB4)/Down throw

Hitbox visualization showing Captain Falcon's down throw.

OverviewEdit

Captain Falcon slams the opponent down hard on the ground, launching them, and is his only throw to lack a collateral hitbox. Combined with its great angle and low knockback overall, it is a great combo starter, and an essential move for playing Captain Falcon, due to the plethora of combos available. It is most notably able to combo into his up aerial, which can combo into itself, a forward aerial, neutral aerial, or a down aerial from an airdodge read. Down throw can also combo straight into forward aerial, being a very powerful combo, capable of killing as low as 60% on mid weights at the ledge. Neutral aerial also works as a great combo extender, as it can combo into itself or a forward aerial, and back aerial can be used as well. Overall, despite doing the lowest damage of Falcon's throws, it provides a large amount of utility for Falcon, making his grab dangerous, as he can get big damage off a single down throw.

Throw DataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 6%   Forwards 80 45 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 16.62 17.44 17.58 17.85 18.13 18.26 18.4 18.54 18.81 18.95 19.49 19.63 19.77 20.04 20.18 20.32 20.45 20.59 20.73 20.86 21 21.27 21.41 21.55 21.82 21.96 22.09 22.78 23.19 23.6 24.01 25.11
Animation length 30.68 32.24 32.5 33.02 33.54 33.8 34.06 34.32 34.84 35.1 36.14 36.4 36.66 37.18 37.44 37.7 37.96 38.22 38.48 38.74 39 39.52 39.78 40.04 40.56 40.82 41.08 42.38 43.16 43.94 44.72 46.8
Interruptible 31.46 33.06 33.33 33.86 34.4 34.66 34.93 35.2 35.73 36 37.06 37.33 37.6 38.13 38.4 38.67 38.93 39.2 39.47 39.73 40 40.53 40.8 41.07 41.6 41.87 42.13 43.47 44.27 45.07 45.87 48.01
Min (Jigglypuff)                                                                                               
                                                                                             
Baseline                                                                                               
                                                                                             
Max (Bowser)                                                                                               
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible