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Captain Falcon (SSB)/Down smash

OverviewEdit

 
Hitboxes of Captain Falcon's down smash.

Captain Falcon crouches and kicks on both sides of himself while spinning, dealing 16% and average to below average knockback. If the attack connects closer to the body, the opponent will be sent upwards at a slight angle. If it connects with the tip, the opponent will be sent on a more horizontal trajectory. The move has a somewhat short duration for a move of this criteria, but is somewhat awkward compared to Falcon's other moves. The front hitbox does more knockback than the back. The move has high range along the ground, being able to hit characters hanging on the edge. However, the move cannot combo well, has low knockback (cannot KO reliably until above 150%), and is generally not recommended for most situations.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Hit 1
0 0 16% 0   25 100 0 105 26 -130 0 0           Kick
1 0 16% 0   25 100 0 150 26 300 0 0           Kick
Hit 2
0 0 14% 0   25 100 0 105 26 -130 0 0           Kick
1 0 14% 0   25 100 0 150 26 300 0 0           Kick

TimingEdit

Hit 1 8-12
Hit 2 19-22
Animation length 49
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox

Similar movesEdit