Hitbox visualization showing Byleth's up tilt.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 10.0% 0   Standard 66 83 0   2.5 armr 0.0 0.0 -1.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 10.0% 0   Standard 66 83 0   3.5 sword1 0.0 -1.5 -2.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 10.0% 0   Standard 66 83 0   3.5 sword1 4.0 -1.5 -2.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 10.0% 0   Standard 66 83 0   3.5 sword1 8.0 -1.5 -2.0 1.0× 1.0× 0%               Slash   All All            
4 0 0 10.0% 0   Standard 66 83 0   3.5 sword1 12.0 -1.5 -2.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes 9-15
Interruptible 35
Animation length 60
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible