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Byleth (SSBU)/Neutral attack/Hit 1

Hitbox visualization showing Byleth's first jab.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.5% 0   Forward 30 20 0   2.0 top 0.0 9.0 5.5 1.8× 1.0× 0%               Punch   All All            
1 0 0 1.5% 0   Forward 25 20 0   2.0 top 0.0 9.0 8.3 1.8× 1.0× 0%               Punch   All All            
2 0 0 1.5% 0   Forward 25 15 0   2.0 top 0.0 9.0 11.5 1.8× 1.0× 0%               Punch   Fighter only All            
3 0 0 1.5% 0   Forward 25 15 0   2.0 top 0.0 9.0 11.5 1.8× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 4-5
Continuability window 7-28
Consecutive jab frame 16
Interruptible 23
Animation length 38
                                                                           
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible