Byleth back throw hurtbox and hitbox visualization
BylethBThrow.gif
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OverviewEdit

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Collateral hit (back)
0 0 0 5.0% 0   Standard 90 70 0   6.5 top 0.0 7.0 -17.0 1.2× 1.0× 0%               Kick   All All            
Collateral hit (front)
0 0 0 5.0% 0   Standard 90 70 0   6.5 top 0.0 7.0 10.0 1.2× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 7.0%   Forward 50 80 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None

TimingEdit

Byleth changes direction on frame 25.

Invincibility 1-48
Collateral hit 12-13, 23-24
Turnaround 25
Throw release 30
Interruptible 44
Animation length 93
                                                                                                                                                                                         
                                                                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
State change
  
Throw point
 
Interruptible