Hitbox visualization showing Bowser Jr.'s up aerial.

OverviewEdit

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Quickly swings a hammer above himself. Bowser Jr. is often able to link two or three additional up aerials, making for an excellent damage-racking and combo move. Has KO potential at around 170%. Does 10% when cleaned and 6.5% if late.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Standard 30 100 0   3.0 haver 0.0 0.0 to 1.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.0% 0   Standard 30 100 0   3.0 haver 0.0 6.0 2.5 to -3.5 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.5% 0   Standard 30 80 0   3.0 haver 0.0 0.0 to 1.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 6.5% 0   Standard 30 80 0   3.0 haver 0.0 6.0 2.5 to -3.5 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1
Clean hit 6-9
Late hit 10-13
Ending autocancel 16-
Interruptible 26
Animation length 43
                                                                                     
                                                                                     

Landing lagEdit

Interruptible 10
Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible