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Bowser Jr. (SSBU)/Neutral attack/Hit 1

Hitbox visualization showing Bowser Jr.'s first jab.

OverviewEdit

The Junior Down Car performs a quick punch with a boxing glove. Does 2% damage when hit. The next inputs are another jab, then an infinite.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Forward 25 25 0   2.0 top 0.0 6.0 7.5 1.5× 1.0× 0%               Punch   All All            
1 0 0 2.0% 0   Forward 25 25 0   2.0 top 0.0 6.0 10.5 1.5× 1.0× 0%               Punch   All All            
3 0 0 2.0% 0   Forward 20 15 0   2.2 top 0.0 6.0 14.0 1.5× 1.0× 0%               Punch   Fighter only All            
4 0 0 2.0% 0   Forward 20 15 0   2.2 top 0.0 6.0 14.0 1.5× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 4-5
Continuability window 7-30
Consecutive jab frame 12
Interruptible 20
Animation length 39
                                                                             
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible