SSBU Icon.png

Bowser Jr. (SSBU)/Floor attack (back)

Hitbox visualization showing Bowser Jr.'s getup attack when laying on his back.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 6.0% 10.0   Standard 80 48 0   5.0 top 0.0 5.0 12.5 to -12.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

Intangibility 1-23
Hitbox 22-23
Interruptible 46
Animation length 56
                                                                                                               
                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible

TriviaEdit

  • Alongside Sonic's front floor attack, this is the only floor attack in the game to consist of a single hit, rather than two separate hits to the character's respective sides.
    • It also deals less damage than each hit of other characters' floor attacks (7% → 6%), but with some more shield damage to compensate (8 → 10).