Bowser Jr. (SSB4)/Up smash
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Overview
Bowser Jr. does a handstand, then hits the opponent multiple by rapidly spinning the propeller on the Junior Clown Car. The attack deals 13% when uncharged and 18.174% when fully charged, launching the opponent vertically. Only the last hit knocks the opponent away but the low base knockback and knockback scaling requires the opponent to be at a very high percentage of damage to be KO'd.
Update History
- Ending lag decreased: 63 frames → 57
Hitboxes
Timing
Charges between | 4-5 |
---|---|
Hit 1 | 7-9 |
Hits 2-5 | 10-24 |
Hit 6 | 25 |
Hit 7 | 30-31 |
Interruptible | 57 |
Animation length | 65 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|