SSB4 Icon.png

Bowser Jr. (SSB4)/Forward throw

Hitbox visualization showing Bowser Jr.'s forward throw.

OverviewEdit

Bowser Jr. uppercuts the opponent once with a robotic boxing glove that comes out from the Junior Clown Car, launching them forwards. Despite there being only one punch, the opponent is damaged twice- 3% during the punch and 6% during the launch, totaling 9%. It is generally used for spacing, or as a weak kill throw when Bowser Jr. isn't in the position for back throw to kill. The low knockback at early percents may also allow a tech chase situation.

Throw and Hitbox DataEdit

HitboxEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 3% 0   Forwards 0 100 30 5.6 1051 7.0 0.0 0.0 1.0x 1.5x 0%               Punch   63              

ThrowEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 6%   Forwards 60 70 0 0 None       None
1 3%   Forwards 40 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Hitbox (start) 12.14 12.48 12.54 12.66 12.78 12.83 12.89 12.95 13.07 13.13 13.36 13.42 13.48 13.59 13.65 13.71 13.77 13.83 13.88 13.94 14 14.12 14.17 14.23 14.35 14.41 14.47 14.76 14.93 15.11 15.28 15.75
Hitbox (end)/Throw 13.85 14.25 14.32 14.45 14.59 14.66 14.72 14.79 14.92 14.99 15.26 15.33 15.39 15.53 15.6 15.66 15.73 15.8 15.87 15.93 16 16.13 16.2 16.27 16.4 16.47 16.54 16.87 17.08 17.28 17.48 18.02
Interruptible 30.98 31.92 32.08 32.39 32.71 32.86 33.02 33.18 33.49 33.65 34.27 34.43 34.59 34.9 35.06 35.22 35.37 35.53 35.69 35.84 36 36.31 36.47 36.63 36.94 37.1 37.26 38.04 38.51 38.98 39.45 40.71
Animation length 50.68 52.24 52.5 53.02 53.54 53.8 54.06 54.32 54.84 55.1 56.14 56.4 56.66 57.18 57.44 57.7 57.96 58.22 58.48 58.74 59 59.52 59.78 60.04 60.56 60.82 61.08 62.38 63.16 63.94 64.72 66.8
Min (Jigglypuff)                                                                                                                                     
                                                                                                                                   
Baseline                                                                                                                                     
                                                                                                                                   
Max (Bowser)                                                                                                                                     
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible