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Bowser Jr. (SSB4)/Down throw

Hitbox visualization showing Bowser Jr.'s down throw.

OverviewEdit

Bowser Jr. throws the opponent onto the ground, then drills into them. The attack deals very low damage, being only .5% higher than up throw, dealing 7.5%. It also has no combo potential due to the high base knockback, thus making it his least used throw, as it is essentially a worse version of his forward throw, statistically. The only real use this throw has is to pressure the opponent into Clown Kart Dash, or as a last resort kill throw when forward throw is staled too much, as down throw has somewhat high knockback scaling.

Update historyEdit

  1.0.4

  •   Down throw has one less hit, dealing less damage as a result (8% → 7.5%).

Throw and Hitbox DataEdit

HitboxEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 5 0.5% 0   Forwards 0 100 30 5.0 0 0.0 4.0 0.0 1.0x 0.5x 0%               Slash   63              

ThrowEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 4%   Forwards 80 110 0 0 None       None
1 3%   Forwards 40 100 0 0 None       None

TimingEdit

Invincibility 1-18
Hitbox 16-49
Throw Release 50
Interruptible 75
Animation length 87
                                                                                                                                                                             
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point