Hitbox visualization for Bowser's up aerial
Hitbox visualization showing Bowser's up aerial.

OverviewEdit

An upwards arcing headbutt. Deals great knockback, enough to KO at around 100% near the upper blast line, thus being one of the strongest up aerials in the game. Grants intangibility to his head (frames 3-13), which, when combined with its quick startup (frame 9) and its power, makes it an effective juggling tool against opponents.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 15.0% 0   Standard 35 85 0   6.0 head 2.4 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Head and snout intangible 3-13
Hitboxes 9-13
Ending autocancel 40-
Interruptible 45
Animation length 47
Hitbox                                                                                               
Head and snout                                                                                               
Autocancel                                                                                               

Landing lagEdit

Interruptible 18
Animation length 27
                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Autocancel
 
Intangible
 
Interruptible