Bowser (SSBU)/Side special
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Bowser side special hitbox visualizations. | ||||
---|---|---|---|---|
Grounded | Aerial | |||
Overview
Update History
- Opponents that are hit during Flying Slam's initial grab now interrupt Flying Slam instead of it slamming without an opponent.
Throw, Grab and Hitbox Data
Ground Grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.0 | 0 | 0.0 | 8.5 | 19.0 | ||
1 | 5.0 | 0 | 0.0 | 8.0 | 11.0 | ||
2 | 2.0 | 0 | 0.0 | 8.5 to 8.5 | 19.0 to 16.0 | ||
3 | 3.0 | 0 | 0.0 | 8.0 | 11.0 |
Air Grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.5 | 0 | 0.0 | 6.0 | 21.0 | ||
1 | 5.5 | 0 | 0.0 | 7.0 | 14.0 |
Falling Collateral
Throw
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 18.0% | Forward | 80 | 60 | 0 | 0.0× | None |
Timing
Grab | 6 |
---|---|
Interruptible | 53 |
Animation length | 57 |
Lag time |
Vulnerable |
Armour |
Grab |
Throw point |
Interruptible |
|