Hitbox visualization showing Bowser's pummel.

OverviewEdit

Headbutts the opponent. It’s fast with less startup lag and slightly less ending lag. Can then be used as a throw afterwards.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.6% 0   Forward 0 100 30   7.0 top 0.0 10.0 11.0 2.3× 1.0× 0%               Kick   All All            

TimingEdit

Hitbox 2
Interruptible 8
Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible