Hitbox visualization of Bowser's grab.
Hitbox visualization of Bowser's dash grab.
Hitbox visualization of Bowser's pivot grab.

OverviewEdit

Bowser uses a single arm to grab the opponent. His grab has great range for a non-tether grab, although it is on the slower side, coming out at frame 9 at earliest. Infamously, his pivot grab provides absurd range, giving him the ability to catch landings effectively, and combined with up throw for combos and forward/back throw for killing, Bowser's grab cements itself as a prime part of his gameplay.

Grabbox DataEdit

Standing GrabEdit

ID Radius Bone Offset Stretch G A
0 6.0 0 0.0 8.0 5.0 0.0 8.0 14.0    

Dash GrabEdit

ID Radius Bone Offset Stretch G A
0 4.8 0 0.0 6.0 2.0 0.0 6.0 15.5    
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
1 3%   Forwards 60 100 0 0 None       None

Pivot GrabEdit

ID Radius Bone Offset Stretch G A
0 6.0 0 0.0 8.0 -5.0 0.0 8.0 -26.5    

TimingEdit

Standing grabEdit

Grab 9-10
Interruptible 39
Animation length 55
                                                                                                             

Dash grabEdit

Grab 10-11
Interruptible 48
Animation length 55
                                                                                                             

Pivot grabEdit

Grab 11-12
Interruptible 46
Animation length 60
                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Grab
 
Interruptible