SSB4 Icon.png
SSBU Icon.png

Boost Kick

From SmashWiki, the Super Smash Bros. wiki
Revision as of 16:17, July 23, 2019 by Rdrfc (talk | contribs)
Jump to navigationJump to search
Boost Kick
Zero Suit Samus' Up Special move in SSB4.
Boost Kick on Pyrosphere.
User Zero Suit Samus
Universe Metroid
{{{content1}}}
{{{content2}}}

Boost Kick (ブーストキック, Boost Kick) is Zero Suit Samus's up special move in Super Smash Bros. 4 and Super Smash Bros. Ultimate.

Overview

Zero Suit Samus performs a jet-propelled split-legged side kick that ends with an outside crescent kick, giving it appearance somewhat similar to Fire Wolf. It is a considerably more reliable recovery option than her previous up special move, Plasma Wire, due to its noticeable faster speed, while not requiring timing and spacing due to it not being a tether. In addition to this, it is a potent KOing option as well as a very effective out of shield option, KOing at around 85-110% or earlier if her opponent is close to the blast line. It is typically used as a combo finisher after a down smash or multiple up aerials. However, it is somewhat easy to escape from the move via Directional Influence, especially if the victim is at a high percent.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Boost Kick 2. Impact Kick 3. Lateral Kick
ZSSamusUp1-SSB4.png
ZSSamusUp2-SSB4.png
ZSSamusUp3-SSB4.png
"Rise into the air, striking multiple times, and then finish with a spinning kick." "Kick opponents into the air, and then finish with a powerful spinning kick." "Lift opponents into the air at an angle, and then dash forward with a spinning kick."
  1. Boost Kick: Default.
  2. Impact Kick: Launches opponents skyward with a jump kick, spinning finisher is extremely powerful.
  3. Lateral Kick: Lowers the boost on her heels and performs a low jump kick, uses extra strength to boost forward.

Gallery