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Boomerang (item)

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Revision as of 23:56, August 6, 2020 by Black Vulpine (talk | contribs) (→‎Overview: Compressing the wording a little.)
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Boomerang
SMB3 GBA Boomerang Item Sprite.jpg

MarioSymbol.svg
A Boomerang in Super Mario Advance 4: Super Mario Bros. 3.
Universe Mario
Appears in SSB4
Ultimate
Item class Throwing
Article on Super Mario Wiki Boomerang
For Link's side special move, see Boomerang.

The Boomerang (ブーメラン, Boomerang) is an item in Super Smash Bros. 4 and Super Smash Bros. Ultimate.

Origin

Boomerang Mario in Super Mario 3D Land.

Boomerangs first appeared in Super Mario Bros. 3 as the Boomerang Bro's weapon of choice. A Boomerang item was included in the game's remake for the Game Boy Advance, Super Mario Advance 4: Super Mario Bros. 3. This boomerang could be caught and reused, much like the one in SSB4. However, it could only be accessed through a special e-Reader card released only in Japan. The Boomerang Flower is a power-up item first appearing in Super Mario 3D Land, where it transforms Mario into Boomerang Mario, who is able to throw boomerangs to attack enemies, similar to the Boomerang Bros. enemies. The boomerang would also collect any item it touches, allowing Mario to pick up far-off coins and other collectibles. It also appears in Super Mario 3D World and Mario Kart 8.

Overview

"Pic of the day. Here's a new item that we've thrown in--the boomerang. As you'd guess, it'll fly back into your hands after you throw it, and if you keep catching it, its attack power grows with each throw! However, opponents can nab the boomerang out of the air, so it might be an easier item to use in Smash Run."~ Masahiro Sakurai on Miiverse
The female Wii Fit Trainer throwing the Boomerang at the male Wii Fit Trainer.

The Boomerang can be thrown to attack other players. After reaching a set maximum distance, it homes on its thrower and is automatically caught on contact: whenever this happens, the Boomerang becomes more powerful. However, it can also be caught by opponents.

When thrown fresh, it deals 2 points of damage coming out and 1 point coming back. Once caught, its damage output adds 2 points for coming out and 1 point coming back in and maxes out after 6 catches, putting its max damage output at 14 points coming out and 7 coming back.

The boomerang does not need to hit an opponent for the multiplier to occur, but it does require the boomerang to return from a full throw without hitting any solid surfaces. The boomerang will drop if thrown into the floor from a standing position or if it hits something solid on its return trip and must be picked up again. In either case, its multiplier will reset.

Spirits

Equipping the Standard Kart, Zora or Coraline Support Spirits will give the player a Boomerang at a start of a match.

No. Image Name Type Class Cost Ability Series
86
Standard Kart Spirit.png
Standard Kart
Support
1 Boomerang Equipped Mario Kart
199
Zora Spirit.png
Zora
Support
1 Boomerang Equipped The Legend of Zelda
1,084 Coraline
Support
1 Boomerang Equipped Tomato Adventure

Trophy information

The Boomerang trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Gunner Trophy Box.

Trophy in for 3DS.
Trophy in for Wii U.
Boomerang

Ntsc Boomerang Mario would use this item to collect faraway items and defeat distant enemies. In Smash Bros., it can be thrown up, down, left, or right. If you throw it, you can catch it again on the return trip. The boomerang gains power with each throw, so try to keep catching it!

Pal As thrown by Boomerang Mario! He used this to hit enemies and collect faraway items. Here, though, you can throw it up, down or to the side, then touch it when it flies back to catch it. Simple! And as long as you don't drop it, it'll get more and more powerful with every throw, so make sure you do catch it, all right?

3DS: Super Mario 3D Land (11/2011)

Gallery