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Bob-omb

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This article is about the Mario enemy and item. For other bomb-related articles, see Bomb.
Bob-omb
A better picture of a Bob-omb.
Bob-omb artwork from Brawl.
Universe Mario
Appears in SSB
Melee
Brawl
SSB4
Item class Throwing/Explosive/Living
Article on Super Mario Wiki Bob-omb
When grabbed and thrown at an enemy, this item explodes, but if left alone, it will start walking around until its timer reaches zero...
Super Smash Bros.'s instruction manual

Bob-ombs, (ボム兵, Bomb Trooper), is an item that has appeared in every game of the Super Smash Bros. series. It acts as a powerful throwing item in all of its appearances.

Operation

As an item

A Bob-omb in Melee

Upon spawning, Bob-ombs can be picked up by any character and subsequently thrown at opponents; owing to being an explosive, the item can easily inflict considerable damage and knockback against other players, though its splash damage can also potentially harm the attacker. However, holding onto the Bob-omb for too long can cause it to automatically explode in the user's hands, and getting attacked can potentially cause the item to go off as well; if the Bob-omb begins flashing red while it is being held, it will soon explode, but it will also cause more knockback and damage.

If the Bob-omb is not picked up after a while, it will begin to walk back and forward on the platform it spawned on, exploding if it hits any characters in its path. However in Super Smash Bros. for Wii U, it is possible to pick up the item just before it starts walking. If no one crosses its path, it will then stand still while flashing red, and then explode, causing damage and knockback to anyone nearby. In Smash 4, if a Bob-omb is close to any fighters, it will walk towards them when it starts moving, making it a bigger nuisance than in previous games.

The Bob-omb is also one of the various unusual items Peach can pluck via her Vegetable special move. The chances of her plucking the item is approximately 1/232, but in all games she has appeared in, it can potentially act as her most powerful attack.

In Sudden Death

If a Sudden Death lasts for too long, Bob-ombs will begin to fall from above the stage, instantly exploding upon striking players or the stage. They are intended to more quickly end a match, and unusually, they can be grabbed in midair. These Bob-ombs can be avoided by camping in certain parts of the stage.

The falling Bob-ombs do not appear in Super Sudden Death.

Damage

An icon for denoting incomplete things.
SSB Melee Brawl
Explosion 31% 25% 25%
Throw 36% 25% 32%
Up tilt throw 37% 33% 30%
Down tilt throw 31% 34% 25%
Dash throw 40% 34% 34%
Forward smash throw 40% 35% 35%
Up smash throw 40% 37% 31%
Down smash throw 31% 38% 25%
Air throw 38% 32% 33%
Air up tilt throw 39% 33% 31%
Air down tilt throw 40% 34% 30%
Air side smash throw 40% 32% 33%
Air up smash throw 41% 33% 31%
Air down smash throw 40% 34% 30%

In Smash Tour

In Super Smash Bros. for Wii U, the Bob-omb is a red item in Smash Tour. When used, the player will start the next battle holding a Bob-omb.

Trophy information

Super Smash Bros. Melee

Bob-omb trophy from Super Smash Bros. Melee.
Trophy in Melee.
Bob-omb
These little guys are just what they appear to be: walking bombs. Pick one up and hurl it for an incredibly potent attack. If no one picks them up, Bob-ombs light their own fuses and start wandering around armed and dangerous. In Super Mario 64, Bob-ombs chased Mario down once they noticed him. Pink Bob-ombs are nice and capable of speech.

Super Smash Bros. Brawl

Bob-omb trophy from Super Smash Bros. Brawl.
Trophy in Brawl.
Bob-omb
A mobile bomb with a fuse on its head. It can be picked up and thrown as a powerful explosive, but if no one grabs it, it will tire of waiting and start wandering, then detonate whenever it likes. Its power and unpredictability make it an accident waiting to happen. In sudden-death matches that go on too long, Bob-ombs rain from the sky to move things along.
NES: Super Mario Bros. 2
N64: Super Mario 64

Super Smash Bros. 4

The Bob-omb trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Super Mario Bros. 2 & 3 Trophy Box.

Trophy in for 3DS.
Trophy in for Wii U.
Bob-omb
Ntsc This enemy lacks any kind of subtlety— a fuse on its head, a slowly turning key in the back, and two short legs to carry its little bomb body. You can figure out what happens next. When a Bob-omb starts flashing, you better start running!
Pal A bomb for a body, burning fuse on top, two little legs and a wind-up key spinning away on the back... We probably don't need to tell you what's going on here. Now, that doesn't happen too often! Then again, who knows? Maybe some people will look at a Bob-omb and think it's an eight ball having an identity crisis.
NES: Super Mario Bros. 3 (02/1990)
Wii U: New Super Mario Bros. U (11/2012)

Origin

File:BobombSMB3.jpg
Official artwork of Bob-ombs from Super Mario World.

Introduced in Super Mario Bros. 2, Bob-ombs are bomb-like enemies that walk around, exploding after a short time. Jumping on a Bob-omb (except in Super Mario Bros. 2) stuns it: in this state it can be picked up and thrown, defeating enemies and destroying blocks with their explosion, which can also damage the player. If not thrown in time the Bob-omb explodes on its own, also damaging its holder.

In Super Mario 64, Bob-ombs react to Mario getting too close by igniting themselves and chasing after him. They can also be grabbed, and when thrown they explode immediately upon coming in contact with anything.

Gallery

Trivia

  • In Super Smash Bros., using Fox's Reflector on a walking Bob-omb will make it One-hit KO him. Alongside the Home-Run Bat, it is the only item in the game which can perform a one-hit KO.
  • In Super Smash Bros. 4, a walking Bob-omb can be reflected. This Bob-omb will not explode upon contact with the owner of the reflector until it turns around. [1]
    • This attribute does not apply to teammates.
  • In Super Smash Bros. for Wii U, CPUs will have odd behavior when they happen to hold a Bob-omb, they may either throw it as soon as they pick it up (which is dangerous) or go to a random location and never throw the Bob-omb, most likely leading to their death. This erratic behavior also happens in Training Mode with CPUs that are not in "Attack" mode.