Information for "Bayonetta recovery frames"

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Display titleBayonetta recovery frames
Default sort keyBayonetta recovery frames
Page length (in bytes)3,897
Page ID95291
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)
Page imageBayo recovery compare.gif

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Page creatorPhoenix (talk | contribs)
Date of page creation19:11, March 19, 2019
Latest editorCanvasK (talk | contribs)
Date of latest edit13:43, August 23, 2023
Total number of edits29
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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Bayonetta's recovery frames are form of landing lag exclusive to Bayonetta. When she uses Witch Twist or After Burner Kick, she will receive a set number of landing frames upon landing, determined by the combination of the moves mentioned. Additionally, using an aerial or an airdodge may increase Bayonetta...
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