Hitbox visualization showing Bayonetta's pummel.

OverviewEdit

The Slap Punish Attack. It has average speed, but is unique in that it consists of two hits per input. As a result, it is possible for the opponent to break free in the middle of the pummel, and thus the second hit entirely.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 1.6% 0   0 100 40 5.0 0 0.0 12.0 10.0 1.0x 1.0x 0%               Punch  
Hit 2
0 0 1.6% 0   0 100 40 5.0 0 0.0 12.0 10.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitboxes 7, 14
Animation length 20
                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox