OverviewEdit
Banjo grabs with his hand. Compared to every other grab in the game, Banjo & Kazooie's pivot grab has less range against aerial opponents, due to the aerial grabbox's horizontal stretch erroneously being coded to be shorter than the grounded grabbox's, instead of larger to compensate for its smaller radius.
Grabbox DataEdit
Standing GrabEdit
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.2 | top | 0.0 | 6.6 | 4.0 to 10.0 | ||
1 | 1.6 | top | 0.0 | 6.6 | 2.4 to 11.6 |
Dash GrabEdit
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 2.6 | top | 0.0 | 6.6 | 4.0 to 11.8 | ||
1 | 1.3 | top | 0.0 | 6.6 | 2.7 to 13.1 |
Pivot GrabEdit
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.2 | top | 0.0 | 6.6 | -4.0 to -15.4 | ||
1 | 1.6 | top | 0.0 | 6.6 | -5.6 to -13.8 |
TimingEdit
Standing grabEdit
Grab | 7-8 |
---|---|
Interruptible | 37 |
Animation length | 41 |
Dash grabEdit
Grab | 10-11 |
---|---|
Interruptible | 45 |
Animation length | 49 |
Pivot grabEdit
Grab | 11-12 |
---|---|
Interruptible | 40 |
Animation length | 49 |
Lag time |
Grab |
Interruptible |
|