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Banjo & Kazooie (SSBU)/Forward throw


Hitbox visualization for Banjo & Kazooie's forward throw
Hitbox visualization showing Banjo & Kazooie's forward throw.

OverviewEdit

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Banjo faces away and Kazooie performs a double-footed stretch kick. Very low knockback growth even at very high percents, making it mostly used for sending opponents off-stage. Overall, it is the duo's least useful throw.

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 5.4% 0   Forward 82 34 0   4.6 k_footr 2.8 2.8 0.0 1.25× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 3.0%   Forward 68 76 0 0.0×       None
Break 0 3.0%   Forward 60 100 0 0.0×       None

TimingEdit

Invincibility 1-11
Hitbox 9-10
Throw Release 11
Interruptible 34
Animation length 55
                                                                                                             
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible