Jigglypuff's Rollout, its neutral special in every Smash Bros. title since Melee, is an example of an approaching attack.

Approaching attacks are attacks that move the character a considerable distance while simultaneously having a damaging hitbox and/or grabbox. Thus, these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than walking, running, jumping, etc. However, such moves can often be very easy to punish if the opponent anticipates them, though a move's punishability is on a case-by-case basis. The most basic examples of approaching attacks attack would be dash attacks and dash grabs. Also, some approach attacks are special moves, which often but not always means that they can be used for recovery.

List of approaching attacksEdit

User Move Notes
All characters dash attack
dash grab
DACUS 
Banjo & Kazooie Wonderwing
down tilt
Bayonetta Heel Slide / After Burner Kick
Bowser Whirling Fortress Only moves when control stick is tilted horizontally.
Bowser Jr. Clown Kart Dash
Byleth Areadbhar Travels further if inputted like a smash attack.
Captain Falcon Raptor Boost    
Falcon Kick
Charizard Flare Blitz  
Cloud down tilt
Corrin Dragon Lunge
Daisy Daisy Bomber
Dark Pit Electroshock Arm
Donkey Kong Spinning Kong
Diddy Kong Monkey Flip
Rocketbarrel Boost
Dr. Mario Dr. Tornado Only moves when control stick is tilted horizontally.
Falco Falco Phantasm
Fire Bird
Fox Fox Illusion    
Fire Fox
Ganondorf Gerudo Dragon 
Flame Choke   
Wizard's Foot
Greninja Shadow Sneak
Ice Climbers Squall Hammer Only moves when control stick is tilted horizontally.
Ike Quick Draw
Incineroar Darkest Lariat Only moves when control stick is tilted horizontally.
Alolan Whip
Inkling Splat Roller
Jigglypuff Rollout
Pound
Joker down tilt
Kazuya Devil Fist
up-forward tilt (Roundhouse to Triple Spin Kicks)
double dash attack (Left Splits Kick)
forward crouch attack (Tombstone Crusher)
Gates of Hell
Spinning Demon to Left Hook
Rage Drive Command-input version only.
Ken Tatsumaki Senpukyaku
King Dedede down tilt  
Little Mac Straight Lunge
Jolt Haymaker
Lucas PK Thunder 2
Luigi Luigi Cyclone Only moves when control stick is tilted horizontally.
Green Missile Travels farther when charged.
Mario Mario Tornado   Only moves when control stick is tilted horizontally.
Mega Man forward tilt
down tilt
Meta Knight Mach Tornado
Dimensional Cape
Drill Rush
Mii Brawler Onslaught
Burning Dropkick
Suplex 
Foot Flurry  Grounded only.
Mii Swordfighter Airborne Assault
Slash Launcher 
Gale Stab 
Skyward Slash Dash
Power Thrust
Min Min forward tilt
down tilt
Mythra Photon Edge
Ness PK Thunder 2
Olimar down tilt
Pac-Man Power Pellet
Palutena Angelic Missile 
Peach Peach Bomber
Pichu Skull Bash Travels further if inputted like a smash attack and charged.
Pikachu Skull Bash
Quick Attack    
Pit Angel Ring 
Upperdash Arm  
Pyra Flame Nova Only moves when control stick is tilted horizontally.
Richter down tilt
Ridley Space Pirate Rush
Wing Blitz
R.O.B. Arm Rotor Only moves when control stick is tilted horizontally.
Ryu Tatsumaki Senpukyaku
Sephiroth down tilt
Blade Dash / Octaslash
Sheik Bouncing Fish  
Shulk Back Slash
Simon down tilt
Sonic Spin Dash
Spin Charge
Homing Attack
Sora Sonic Blade
Squirtle Withdraw
Steve forward tilt
up tilt
Minecart
Terry Burning Knuckle / Crack Shoot
Buster Wolf
Villager Lloid Rocket When riding Lloid.
Wario Wario Bike
Wolf Wolf Flash
Fire Wolf
Yoshi Egg Roll
Zelda Farore's Wind  

See alsoEdit