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Display title | Ambush |
Default sort key | Ambush |
Page length (in bytes) | 4,751 |
Page ID | 27117 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | No extra protection (infinite) |
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Page creator | PSIWolf (talk | contribs) |
Date of page creation | 12:32, October 2, 2011 |
Latest editor | CanvasK (talk | contribs) |
Date of latest edit | 18:53, November 30, 2022 |
Total number of edits | 44 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (11) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | An ambush or locked battle is an occurrence where a side-scrolling level stops, locks in place, and spawns in multiple enemies, forcing the player to to defeat them before continuing. Only once all of the enemies are defeated can the player can resume advancing through the level. Ambushes prevent players... |
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