This article is about how quickly a character can change speed in midair. For the maximum speed a character can move in midair, see Air speed.

Air acceleration is the rate at which a character can change their horizontal velocity in midair. High air acceleration is advantageous for recovery and aerial combat, as it allows a character to reach their maximum air speed sooner and change direction more easily. Characters with high air acceleration do not necessarily have high air speed. Air acceleration is measured in units/frame².

Air acceleration operates the same whether the character is attempting to speed up, slow down, or reverse direction. When the player is providing no horizontal input, air friction controls the character's rate of deceleration instead of air acceleration.

Air acceleration is controlled by two values: a base value that determines the minimum acceleration, and an additional value that is scaled based on how much the control stick is tilted. A character's maximum potential acceleration is the sum of these two values. For example, if a character has a base value of 0.01 and an additional value of 0.07, their acceleration can vary from 0.01 at minimum input to 0.08 at maximum input. It is most beneficial for a character to have a low base value with a high additional value, as this combination offers the most precise aerial control; a character with a high base and low additional would have a very limited range of possible speeds.

Air acceleration valuesEdit

Note: By default, these lists are sorted first by total maximum acceleration, then by additional value in case of a tie.

Super Smash Bros.Edit

In Super Smash Bros., characters have a single maximum acceleration value instead of the later games' two-value system.

JPN/NA/AUS
Rank Character Stick Multiply Max
1   Jigglypuff 0.07 5.6
2   Pikachu 0.055 4.4
3-7   Captain Falcon 0.04 3.2
  Kirby
  Link
  Ness
  Yoshi
N/A   Metal Mario 0.035 2.8
8-9   Fox 0.03 2.4
  Samus
10-12   Donkey Kong 0.025 2
  Luigi
  Mario
N/A   Giant Donkey Kong
EUR
Rank Character Stick Multiply Max
1   Jigglypuff 0.07 5.6
2   Pikachu 0.055 4.4
3   Link 0.05 4
4-7   Captain Falcon 0.04 3.2
  Kirby
  Ness
  Yoshi
N/A   Metal Mario 0.035 2.8
8-9   Fox 0.03 2.4
  Samus
10-12   Donkey Kong 0.025 2
  Luigi
  Mario
N/A   Giant Donkey Kong

Version differencesEdit

PAL (EUR)Edit
  •   Link's air acceleration: 0.04 → 0.05

Super Smash Bros. MeleeEdit

Rank Character Base Additional Max
1   Jigglypuff 0.19 0.09 0.28
2   Fox 0.02 0.06 0.08
3   Falco 0.02 0.05 0.07
4   Peach 0.01 0.06 0.07
5-11   Captain Falcon 0.02 0.04 0.06
  Ganondorf
  Kirby
  Link
  Ness
  Sheik
  Young Link
N/A   Male Wire Frame 0.02 0.04 0.06
12-18   Bowser 0.02 0.03 0.05
  Marth
  Mewtwo
  Mr. Game & Watch
  Pichu
  Pikachu
  Roy
N/A   Giga Bowser 0.02 0.03 0.05
19   Zelda 0.01 0.038 0.048
N/A   Female Wire Frame 0.01 0.038 0.048
20   Yoshi 0.02 0.028 0.048
21   Ice Climbers 0.02 0.027 0.047
22   Mario 0.02 0.025 0.045
23   Dr. Mario 0.02 0.024 0.044
24   Luigi 0.015 0.025 0.04
25   Donkey Kong 0.02 0.02 0.04
26   Samus 0.02 0.0125 0.0325

Super Smash Bros. BrawlEdit

Rank Character Base Additional Max
1   Wario 0.04 0.3 0.34
N/A Wario-Man 0.04 0.3 0.34
2   Jigglypuff 0.05 0.08 0.13
3   Squirtle 0.01 0.11 0.12
4   Peach 0.01 0.1 0.11
5   Kirby 0.03 0.08 0.11
6-9   Ness 0.01 0.09 0.1
  Pikachu
  Zelda
  Zero Suit Samus
10   Mr. Game & Watch 0.07 0.03 0.1
11-12   Ivysaur 0.01 0.085 0.095
  Lucas
13-18   Fox 0.01 0.08 0.09
  Ice Climbers
  Mario
  Sheik
  Toon Link
  Wolf
N/A Fighting Alloy Team 0.01 0.08 0.09
19   Samus 0.04 0.05 0.09
20-24   Falco 0.01 0.07 0.08
  Marth
  Meta Knight
  Olimar
  Yoshi
25   Luigi 0.0 0.075 0.075
26   Pit 0.01 0.065 0.075
27   Lucario 0.0 0.07 0.07
28-30   Captain Falcon 0.01 0.05 0.06
  Charizard
  Donkey Kong
31   Diddy Kong 0.0 0.05 0.05
32-36   Bowser 0.01 0.04 0.05
  Ike
  King Dedede
  Link
  Sonic
37   R.O.B. 0.04 0.006 0.046
38   Ganondorf 0.01 0.03 0.04
N/A Giga Bowser 0.015 0.025 0.04
39   Snake 0.01 0.02 0.03

Super Smash Bros. 4Edit

Rank Character Base Additional Max
N/A Wario-Man 0.04 0.3 0.34
1   Jigglypuff 0.05 0.08 0.13
2   Wario 0.04 0.08 0.12
3-6   Mega Man 0.01 0.1 0.11
  Palutena
  Peach
  Rosalina & Luma
7-9   Ness 0.01 0.09 0.1
  Pikachu
  Falco
10   Mr. Game & Watch 0.07 0.03 0.1
11   Yoshi 0.03 0.068 0.098
12-14   Bayonetta 0.01 0.085 0.095
  Lucas
  Zero Suit Samus
15   Kirby 0.03 0.065 0.095
16-19   Fox 0.01 0.08 0.09
  Sheik
  Toon Link
  Wii Fit Trainer
20   Samus 0.04 0.05 0.09
21   R.O.B. 0.04 0.045 0.085
22-31   Bowser Jr. 0.01 0.07 0.08
  Duck Hunt
  Greninja
  Lucina
  Mario
  Marth
  Mii Gunner
  Olimar
  Pac-Man
  Robin
32   Luigi 0.0 0.075 0.075
33-36   Captain Falcon 0.01 0.065 0.075
  Dark Pit
  Pit
  Meta Knight
37   Lucario 0.0 0.07 0.07
N/A Mega Lucario 0.0 0.07 0.07
38   Cloud 0.01 0.06 0.07
39   Mewtwo 0.02 0.05 0.07
40   Mii Brawler 0.01 0.058 0.068
41   Zelda 0.01 0.055 0.065
42   Dr. Mario 0.00808 0.05656 0.06464
43-45   Charizard 0.01 0.05 0.06
  Donkey Kong
  Villager
46   Diddy Kong 0.0 0.05 0.05
47-54   Bowser 0.01 0.04 0.05
  Corrin
  Ike
  King Dedede
  Link
  Mii Swordfighter
  Shulk
  Sonic
N/A Giga Mac 0.01 0.04 0.05
55   Roy 0.02 0.03 0.05
N/A Giga Bowser 0.02 0.025 0.045
56   Ganondorf 0.01 0.03 0.04
57   Little Mac 0.01 0.028 0.038
58   Ryu 0.01 0.025 0.035

Update historyEdit

1.0.8Edit
  •   Falco's max additional air acceleration: 0.07 → 0.09

Super Smash Bros. UltimateEdit

Rank Character Base Additional Max
1   Jigglypuff 0.05 0.08 0.13
2-4   Peach 0.04 0.08 0.12
  Daisy
  Wario
5   Palutena 0.01 0.105 0.115
6-7   Mega Man 0.01 0.1 0.11
  Rosalina & Luma
8   Squirtle 0.01 0.095 0.105
9-12   Pikachu 0.01 0.09 0.1
  Ness
  Pichu
  Falco
13   Mr. Game & Watch 0.07 0.03 0.1
14   Yoshi 0.03 0.068 0.098
15   Sora 0.01 0.086 0.096
16-19   Zero Suit Samus 0.01 0.085 0.095
  Ivysaur
  Lucas
  Bayonetta
20   Kirby 0.03 0.065 0.095
21   Nana 0.0105 0.084 0.0945
22-28   Fox 0.01 0.08 0.09
  Popo
  Sheik
  Lucario
  Toon Link
  Wolf
  Wii Fit Trainer
29-30   Samus 0.04 0.05 0.09
  Dark Samus
31   R.O.B. 0.04 0.045 0.085
32-43   Mario 0.01 0.07 0.08
  Marth
  Lucina
  Olimar
  Greninja
  Pac-Man
  Robin
  Bowser Jr.
  Duck Hunt
  Inkling
  Joker
  Sephiroth 0.01 0.07 0.08
44   Luigi 0 0.075 0.075
45-48   Captain Falcon 0.01 0.065 0.075
  Meta Knight
  Pit
  Dark Pit
49-53   Cloud 0.01 0.06 0.07
  Ridley 0.01 0.06 0.07
  Incineroar
  Banjo & Kazooie
  Mythra
54   Mewtwo 0.02 0.05 0.07
55   Mii Brawler 0.01 0.058 0.068
56-57   Zelda 0.01 0.055 0.065
  Pyra
58   Dr. Mario 0.007648 0.053536 0.061184
59-66   Donkey Kong 0.01 0.05 0.06
  Charizard
  Villager
  Mii Swordfighter
  Isabelle
  Piranha Plant
  Terry
  Min Min
67   Young Link 0.02 0.04 0.06
68   Hero 0.01 0.045 0.055
69-70   Mii Gunner 0.01 0.043 0.053
  Byleth
71   Diddy Kong 0 0.05 0.05
72-80   Shulk 0.01 0.04 0.05
  Link 0.01 0.04 0.05
  Bowser
  Ike
  Sonic
  King Dedede
  Corrin
  King K. Rool
  Steve
81-82   Roy 0.02 0.03 0.05
  Chrom
83-85   Ganondorf 0.01 0.03 0.04
  Little Mac
  Kazuya
86-87   Ryu 0.01 0.025 0.035
  Ken
88-90   Snake 0.01 0.02 0.03
  Simon
  Richter

See alsoEdit

ReferencesEdit