Super Smash Bros. Ultimate

Incineroar (SSBU)/Back aerial

< Incineroar (SSBU)
Revision as of 10:51, August 9, 2022 by DrakRoar (talk | contribs) (→‎Landing lag)
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Hitbox visualization showing Incineroar's back aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 11.0% 0   Backward 66 73 0   4.2 legr 1.8 0.0 0.0 0.9× 1.0× 0%               Kick   All All            
1 0 0 13.0% 0   Backward 66 73 0   5.2 kneer 4.8 0.0 0.0 1.1× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-5
Hitboxes 7-10
Ending autocancel 36-
Interruptible 42
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lagEdit

Interruptible 12
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible