Template:UpdateList (SSBU)/7.0.0: Difference between revisions
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*{{change|Heavy down tilt has a lowered knockback angle (64 → 55) and reduced base knockback (73 → 66). This makes it easier to combo into Tatsumaki Senpukyaku, but harder to combo into Shoryuken.}} | *{{change|Heavy down tilt has a lowered knockback angle (64 → 55) and reduced base knockback (73 → 66). This makes it easier to combo into Tatsumaki Senpukyaku, but harder to combo into Shoryuken.}} | ||
*{{buff|It is now possible to cancel down smash with a special move.}} | *{{buff|It is now possible to cancel down smash with a special move.}} | ||
**{{buff|Kara Cancelling now works even after charging down smash.}} | |||
**{{nerf|Its shield damage was reduced (0 → -8/-6), preventing Ryu from easily breaking shields by chaining down smash into special moves.}} | **{{nerf|Its shield damage was reduced (0 → -8/-6), preventing Ryu from easily breaking shields by chaining down smash into special moves.}} | ||
*{{buff|Hadoken and input Hadoken deals more shieldstun (multiplier: 0.29 → 1.06), improving its safety against shields.}} | *{{buff|Hadoken and input Hadoken deals more shieldstun (multiplier: 0.29 → 1.06), improving its safety against shields.}} | ||
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*{{change|Heavy down tilt has a lowered knockback angle (64 → 55) and reduced base knockback (73 → 66). This makes it easier to combo into Tatsumaki Senpukyaku, but harder to combo into Shoryuken.}} | *{{change|Heavy down tilt has a lowered knockback angle (64 → 55) and reduced base knockback (73 → 66). This makes it easier to combo into Tatsumaki Senpukyaku, but harder to combo into Shoryuken.}} | ||
*{{buff|It is now possible to cancel down smash with a special move.}} | *{{buff|It is now possible to cancel down smash with a special move.}} | ||
**{{buff|Kara Cancelling now works even after charging down smash.}} | |||
**{{nerf|Its shield damage was reduced (0 → -8/-6), preventing Ken from easily breaking shields by chaining down smash into special moves.}} | **{{nerf|Its shield damage was reduced (0 → -8/-6), preventing Ken from easily breaking shields by chaining down smash into special moves.}} | ||
*{{buff|Ken's leg is now | *{{buff|Ken's pivoting leg is now intangible during grounded Tatsumaki Senpukyaku in addition to his kicking leg. This prevents attacks that hit low to the ground from invalidating the move.}} | ||
**{{buff|Tatsumaki Senpukyaku is easier to connect.}} | **{{buff|Tatsumaki Senpukyaku is easier to connect.}} | ||
|Cloud=*{{buff|Dash attack deals more knockback (scaling: 60 → 70), allowing it to KO under 150%}} | |Cloud=*{{buff|Dash attack deals more knockback (scaling: 60 → 70), allowing it to KO under 150%}} |
Revision as of 20:29, January 29, 2020
There were no universal changes this update.