Ness (SSBU): Difference between revisions

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However, Ness' results in the early metagame of ''Ultimate'' were stronger than in ''Smash 4''. The overall mechanics of ''Ultimate'' and the changes to Ness' aerials and specials have greatly bolstered Ness' neutral, advantage, recovery, and movement options. In addition, many of Ness' hardest matchups from ''Smash 4'' (most notably {{SSBU|Rosalina & Luma}}, {{SSBU|Cloud}}, and {{SSBU|Corrin}}) were nerfed and are considered far less troublesome.
However, Ness' results in the early metagame of ''Ultimate'' were stronger than in ''Smash 4''. The overall mechanics of ''Ultimate'' and the changes to Ness' aerials and specials have greatly bolstered Ness' neutral, advantage, recovery, and movement options. In addition, many of Ness' hardest matchups from ''Smash 4'' (most notably {{SSBU|Rosalina & Luma}}, {{SSBU|Cloud}}, and {{SSBU|Corrin}}) were nerfed and are considered far less troublesome.


Ness' position in the current metagame remains up for debate. He has fairly strong representation in tournaments and appears to enjoy even or slightly favorable matchups against some of ''Ultimate''{{'}}s best characters. These include, but not limited to, {{SSBU|Pikachu}}, {{SSBU|Joker}}, {{SSBU|Fox}}, {{SSBU|R.O.B.}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Snake}}, {{SSBU|Mario}}, and {{SSBU|Wario}}. However, he does suffer from negative matchups against fighters that either outrange or counter his projectiles, such as  {{SSBU|Lucina}},  {{SSBU|Palutena}},  {{SSBU|Mr. Game and Watch}}, and  {{SSBU|Shulk}}. Overall, Ness is a potent but balanced character at high level play, with his overwhelming offensive kit and edgeguarding prowess offset by his limited recovery and landing options. Because of this, Ness is currently viewed as a high-tier character. He had two representatives on the [[Fall 2019 PGRU]]: {{Sm|Gackt}} from Japan and {{Sm|Scend}} from the United States. {{Sm|FOW}}, {{Sm|S1}}, and {{Sm|Awestin}} have also achieved strong results with Ness in their respective regions.
Ness' position in the current metagame remains up for debate. He has fairly strong representation in tournaments and had two representatives on the [[Fall 2019 PGRU]]: {{Sm|Gackt}} from Japan and {{Sm|Scend}} from the United States. {{Sm|FOW}}, {{Sm|S1}}, and {{Sm|Awestin}} have also achieved strong results with Ness in their respective regions. His matchup spread is very solid,  doing quite well against {{SSBU|Pikachu}}, {{SSBU|Joker}}, {{SSBU|Fox}}, {{SSBU|R.O.B.}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Snake}}, {{SSBU|Mario}}, and {{SSBU|Wario}}. However, he does suffer from negative matchups against fighters that either outrange or counter his projectiles, such as  {{SSBU|Lucina}},  {{SSBU|Palutena}},  {{SSBU|Mr. Game and Watch}}, and  {{SSBU|Shulk}}. Overall, Ness is a potent but balanced character at high level play, with his overwhelming offensive kit and edgeguarding prowess offset by his limited recovery and landing options. Because of this, Ness is currently viewed as a high-tier character.


Notably, Ness is considered an even stronger character in ''Ultimate'''s online mode, as the presence of increased [[Wi-Fi lag|input lag]] ostensibly benefits him more than other characters, making his already fast aerials even safer and his recovery more difficult to challenge. These perceived advantages, while traditionally dismissed as meaningless in high-level competition, gained unforeseen significance as a result of the [[COVID-19 pandemic and its impact on competitive Smash|COVID-19 pandemic]], which has temporarily relegated all major tournaments to an online format. Ness' strong online results include impressive first-place finishes by {{Sm|Scend}} at {{Trn|The Quarantine Series: Minor Tournament 1}} and {{Trn|The Box}}, the latter of which featured a $10,000 prize pool and the largest bracket of any Smash tournament (online or offline) to date.
Notably, Ness is considered an even stronger character in ''Ultimate'''s online mode, as the presence of increased [[Wi-Fi lag|input lag]] ostensibly benefits him more than other characters, making his already fast aerials even safer and his recovery more difficult to challenge. These perceived advantages, while traditionally dismissed as meaningless in high-level competition, gained unforeseen significance as a result of the [[COVID-19 pandemic and its impact on competitive Smash|COVID-19 pandemic]], which has temporarily relegated all major tournaments to an online format. Ness' strong online results include impressive first-place finishes by {{Sm|Scend}} at {{Trn|The Quarantine Series: Minor Tournament 1}} and {{Trn|The Box}}, the latter of which featured a $10,000 prize pool and the largest bracket of any Smash tournament (online or offline) to date.