Metal Mario: Difference between revisions
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'''Metal [[Mario]]''' first appeared in ''[[Super Smash Bros.]]'' as a boss in [[Metal Mario Stage (SSB)|Metal Mario's Residence]]. He takes an absurd amount of damage to [[KO]] (Often over 300%), but succeeding in getting him off the stage almost guarantees victory, as his massive falling speed and terrible recovery make it nearly impossible for him to survive. He mainly walks around the stage, seldomly [[attack]]ing. | '''Metal [[Mario]]''' first appeared in ''[[Super Smash Bros.]]'' as a boss in [[Metal Mario Stage (SSB)|Metal Mario's Residence]]. He takes an absurd amount of damage to [[KO]] (Often over 300%), but succeeding in getting him off the stage almost guarantees victory, as his massive falling speed and terrible recovery make it nearly impossible for him to survive. He mainly walks around the stage, seldomly [[attack]]ing. | ||
In ''[[Super Smash Bros. Melee]]'', he appears in [[Battlefield (SSBM)|Battlefield]] in Adventure by falling from the sky after the player beat the [[Fighting Wire Frames]] there. This time, he is more aggressive, and his [[recovery]] is longer, but the metal does not increase his weight as much as it used to. If the player | In ''[[Super Smash Bros. Melee]]'', he appears in [[Battlefield (SSBM)|Battlefield]] in Adventure by falling from the sky after the player beat the [[Fighting Wire Frames]] there. This time, he is more aggressive, and his [[recovery]] is longer, but the metal does not increase his weight as much as it used to. If the player has unlocked [[Luigi]], Metal Mario teams up with [[Metal Luigi]]. Metal Mario also appears as a trophy which can be acquired through the 1-P mode or the [[lottery]]. | ||
Sadly, despite his role as a boss in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee|Melee]]'', he, alongside [[Race to the Finish]] and [[Giant DK]] didn't return in ''[[Super Smash Bros. Brawl|Brawl]]''. | Sadly, despite his role as a boss in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee|Melee]]'', he, alongside [[Race to the Finish]] and [[Giant DK]] didn't return in ''[[Super Smash Bros. Brawl|Brawl]]''. |
Revision as of 07:23, March 11, 2008
Metal Mario first appeared in Super Smash Bros. as a boss in Metal Mario's Residence. He takes an absurd amount of damage to KO (Often over 300%), but succeeding in getting him off the stage almost guarantees victory, as his massive falling speed and terrible recovery make it nearly impossible for him to survive. He mainly walks around the stage, seldomly attacking.
In Super Smash Bros. Melee, he appears in Battlefield in Adventure by falling from the sky after the player beat the Fighting Wire Frames there. This time, he is more aggressive, and his recovery is longer, but the metal does not increase his weight as much as it used to. If the player has unlocked Luigi, Metal Mario teams up with Metal Luigi. Metal Mario also appears as a trophy which can be acquired through the 1-P mode or the lottery.
Sadly, despite his role as a boss in Super Smash Bros. and Melee, he, alongside Race to the Finish and Giant DK didn't return in Brawl.
Template:Mario Smash Template:Mario Melee
Bosses | |
---|---|
Super Smash Bros. | Master Hand · Metal Mario · Giant Donkey Kong · Fighting Polygon Team |
Melee | Master Hand · Crazy Hand · Giga Bowser · Fighting Wire Frames (Male · Female) |
Brawl | Master Hand · Crazy Hand · Petey Piranha · Rayquaza · Porky · Galleom · Ridley · Duon · Meta Ridley · Tabuu · Fighting Alloy Team (Red · Blue · Yellow · Green) · False characters |
Smash 4 | Master Hand · Crazy Hand · Master Core · Fighting Mii Team |
Ultimate | Master Hand · Crazy Hand · Rathalos · Galleom · Giga Bowser · Galeem · Dharkon · Dracula · Ganon · Marx · Fighting Mii Team · False characters |