Debug menu (SSB): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Serpent King (talk | contribs) (→Stages) |
Serpent King (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb64=y}} | {{ArticleIcons|ssb64=y}} | ||
{{User:Serpent King/Prog| | {{User:Serpent King/Prog|17}} | ||
[[File:Debug Menu.png|thumb|The battle debug menu in ''Super Smash Bros.''.]] | [[File:Debug Menu.png|thumb|The battle debug menu in ''Super Smash Bros.''.]] | ||
The '''debug menus''' are elements of development that were accidentally left in ''[[Super Smash Bros.]]''. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including [[unplayable character]]s, [[Non-playable stage|unplayable]] and [[single player stage]]s, and more. In order to get to the debug menus, a [[GameShark]] device must be used. | The '''debug menus''' are elements of development that were accidentally left in ''[[Super Smash Bros.]]''. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including [[unplayable character]]s, [[Non-playable stage|unplayable]] and [[single player stage]]s, and more. In order to get to the debug menus, a [[GameShark]] device must be used. | ||
==System debug menu== | ==System debug menu== | ||
==Battle debug menu== | ==Battle debug menu== | ||
Line 9: | Line 10: | ||
! Menu item !! Description | ! Menu item !! Description | ||
|- | |- | ||
| Mode | | '''Mode''' | ||
| Sets the [[#Modes|game mode]]. | | Sets the [[#Modes|game mode]]. | ||
|- | |- | ||
| BattleTime | | '''BattleTime''' | ||
| Sets how much time (in minutes) that a versus match will last. | | Sets how much time (in minutes) that a versus match will last. | ||
|- | |- | ||
| S | | '''S''' | ||
| Sets the [[#1P Game stages|1P Game stage]] that the player should start on. | | Sets the [[#1P Game stages|1P Game stage]] that the player should start on. | ||
|- | |- | ||
| P1 Type | | '''P1 Type''' | ||
| Sets Player 1's [[#Player types|player type]]. | | Sets Player 1's [[#Player types|player type]]. | ||
|- | |- | ||
| P1 Character | | '''P1 Character'''' | ||
| Sets Player 1's [[#Characters|character]]. | | Sets Player 1's [[#Characters|character]]. | ||
|- | |- | ||
| P1 Color | | '''P1 Color''' | ||
| Sets Player 1's [[alternate costume]]. | | Sets Player 1's [[alternate costume]]. | ||
|- | |- | ||
| P2 Type | | '''P2 Type''' | ||
| Sets Player 2's player type. | | Sets Player 2's player type. | ||
|- | |- | ||
| P2 Character | | '''P2 Character''' | ||
| Sets Player 2's character. | | Sets Player 2's character. | ||
|- | |- | ||
| P2 Color | | '''P2 Color''' | ||
| Sets Player 2's alternate costume. | | Sets Player 2's alternate costume. | ||
|- | |- | ||
| P3 Type | | '''P3 Type''' | ||
| Sets Player 3's player type. | | Sets Player 3's player type. | ||
|- | |- | ||
| P3 Character | | '''P3 Character''' | ||
| Sets Player 3's character. | | Sets Player 3's character. | ||
|- | |- | ||
| P3 Color | | '''P3 Color''' | ||
| Sets Player 3's alternate costume. | | Sets Player 3's alternate costume. | ||
|- | |- | ||
| P4 Type | | '''P4 Type''' | ||
| Sets Player 4's player type. | | Sets Player 4's player type. | ||
|- | |- | ||
| P4 Character | | '''P4 Character''' | ||
| Sets Player 4's character. | | Sets Player 4's character. | ||
|- | |- | ||
| P4 Color | | '''P4 Color''' | ||
| Sets Player 4's alternate costume. | | Sets Player 4's alternate costume. | ||
|} | |} | ||
Line 60: | Line 61: | ||
! Mode !! Description | ! Mode !! Description | ||
|- | |- | ||
| VS mode || Starts a normal versus mode match using the 4 specified characters. | | '''VS mode''' || Starts a normal versus mode match using the 4 specified characters. | ||
|- | |- | ||
| 1P mode || Starts a 1P game using player 1's character | | '''1P mode''' || Starts a 1P game using player 1's character | ||
|- | |- | ||
| Staffroll || Plays the ending credits. | | '''Staffroll''' || Plays the ending credits. | ||
|- | |- | ||
| Explain || Plays the "How to Play" video. | | '''Explain''' || Plays the "How to Play" video. | ||
|- | |- | ||
| AutoDemo || ? | | '''AutoDemo''' || ? | ||
|- | |- | ||
| Congra || Shows the congratulations screen of player 1's character | | '''Congra''' || Shows the congratulations screen of player 1's character | ||
|- | |- | ||
|} | |} | ||
Line 79: | Line 80: | ||
! Debug name !! Character | ! Debug name !! Character | ||
|- | |- | ||
| Mario || {{CharHead|Mario|SSB}} | | '''Mario''' || {{CharHead|Mario|SSB}} | ||
|- | |- | ||
| Fox || {{CharHead|Fox|SSB}} | | '''Fox''' || {{CharHead|Fox|SSB}} | ||
|- | |- | ||
| Donkey || {{CharHead|Donkey Kong|SSB}} | | '''Donkey''' || {{CharHead|Donkey Kong|SSB}} | ||
|- | |- | ||
| Samus || {{CharHead|Samus|SSB}} | | '''Samus''' || {{CharHead|Samus|SSB}} | ||
|- | |- | ||
| Luigi || {{CharHead|Luigi|SSB}} | | '''Luigi''' || {{CharHead|Luigi|SSB}} | ||
|- | |- | ||
| Link || {{CharHead|Link|SSB}} | | '''Link'''|| {{CharHead|Link|SSB}} | ||
|- | |- | ||
| Yoshi || {{CharHead|Yoshi|SSB}} | | '''Yoshi''' || {{CharHead|Yoshi|SSB}} | ||
|- | |- | ||
| Captain || {{CharHead|Captain Falcon|SSB}} | | '''Captain''' || {{CharHead|Captain Falcon|SSB}} | ||
|- | |- | ||
| Kirby || {{CharHead|Kirby|SSB}} | | '''Kirby''' || {{CharHead|Kirby|SSB}} | ||
|- | |- | ||
| Pikacyu || {{CharHead|Pikachu|SSB}} | | '''Pikacyu''' || {{CharHead|Pikachu|SSB}} | ||
|- | |- | ||
| Purin || {{CharHead|Jigglypuff|SSB}} | | '''Purin''' || {{CharHead|Jigglypuff|SSB}} | ||
|- | |- | ||
| Nes || {{CharHead|Ness|SSB}} | | '''Nes''' || {{CharHead|Ness|SSB}} | ||
|- | |- | ||
| Boss || {{CharHead|Master Hand|SSB}} | | '''Boss''' || {{CharHead|Master Hand|SSB}} | ||
|- | |- | ||
| Metal || {{CharHead|Metal Mario|SSB}} | | '''Metal''' || {{CharHead|Metal Mario|SSB}} | ||
|- | |- | ||
| NMario || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]] | | '''NMario''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]] | ||
|- | |- | ||
| NFox || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Fox Polygon]] | | '''NFox''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Fox Polygon]] | ||
|- | |- | ||
| NDonkey || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Donkey Kong Polygon]] | | '''NDonkey''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Donkey Kong Polygon]] | ||
|- | |- | ||
| NSamus || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Samus Polygon]] | | '''NSamus''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Samus Polygon]] | ||
|- | |- | ||
| NLuigi || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Luigi Polygon]] | | '''NLuigi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Luigi Polygon]] | ||
|- | |- | ||
| NLink || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Link Polygon]] | | '''NLink''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Link Polygon]] | ||
|- | |- | ||
| NYoshi || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Yoshi Polygon]] | | '''NYoshi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Yoshi Polygon]] | ||
|- | |- | ||
| NCaptain || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Captain Falcon Polygon]] | | '''NCaptain''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Captain Falcon Polygon]] | ||
|- | |- | ||
| NKirby || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Kirby Polygon]] | | '''NKirby''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Kirby Polygon]] | ||
|- | |- | ||
| NPikacyu || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]] | | '''NPikacyu''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]] | ||
|- | |- | ||
| NPurin || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Jigglypuff Polygon]] | | '''NPurin''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Jigglypuff Polygon]] | ||
|- | |- | ||
| NNes || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Ness Polygon]] | | '''NNes''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Ness Polygon]] | ||
|- | |- | ||
| GDonkey || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]] | | '''GDonkey''' || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]] | ||
|} | |} | ||
Line 139: | Line 140: | ||
! Type !! Description | ! Type !! Description | ||
|- | |- | ||
| Man || A human controlled player. | | '''Man''' || A human controlled player. | ||
|- | |- | ||
| Com || A computer controlled player. | | '''Com''' || A computer controlled player. | ||
|- | |- | ||
| Not || The slot is empty, no character will appear. | | '''Not''' || The slot is empty, no character will appear. | ||
|- | |- | ||
| Demo || Movement will be static, and the character intro will be glitched. The character cannot be interacted with in any way | | '''Demo''' || Movement will be static, and the character intro will be glitched. The character cannot be interacted with in any way | ||
|- | |- | ||
| Key || rowspan=2| Movement will be static. Will cause the animation of entering the stage to be glitched, almost similarly to the above. | | '''Key''' || rowspan=2| Movement will be static. Will cause the animation of entering the stage to be glitched, almost similarly to the above. | ||
|- | |- | ||
| GameKey | | '''GameKey''' | ||
|} | |} | ||
Line 171: | Line 172: | ||
| '''Kirby''' || {{SSB|Dream Land}} || Playable Stage || | | '''Kirby''' || {{SSB|Dream Land}} || Playable Stage || | ||
|- | |- | ||
| '''Pikacyu''' || Saffron City || Playable Stage || | | '''Pikacyu''' || [[Saffron City]] || Playable Stage || | ||
|- | |- | ||
| '''OldMario''' || {{SSB|Mushroom Kingdom}} || Playable Stage || | | '''OldMario''' || {{SSB|Mushroom Kingdom}} || Playable Stage || |
Revision as of 15:14, August 12, 2015
The debug menus are elements of development that were accidentally left in Super Smash Bros.. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including unplayable characters, unplayable and single player stages, and more. In order to get to the debug menus, a GameShark device must be used.
Menu item | Description |
---|---|
Mode | Sets the game mode. |
BattleTime | Sets how much time (in minutes) that a versus match will last. |
S | Sets the 1P Game stage that the player should start on. |
P1 Type | Sets Player 1's player type. |
P1 Character' | Sets Player 1's character. |
P1 Color | Sets Player 1's alternate costume. |
P2 Type | Sets Player 2's player type. |
P2 Character | Sets Player 2's character. |
P2 Color | Sets Player 2's alternate costume. |
P3 Type | Sets Player 3's player type. |
P3 Character | Sets Player 3's character. |
P3 Color | Sets Player 3's alternate costume. |
P4 Type | Sets Player 4's player type. |
P4 Character | Sets Player 4's character. |
P4 Color | Sets Player 4's alternate costume. |
Modes
Mode | Description |
---|---|
VS mode | Starts a normal versus mode match using the 4 specified characters. |
1P mode | Starts a 1P game using player 1's character |
Staffroll | Plays the ending credits. |
Explain | Plays the "How to Play" video. |
AutoDemo | ? |
Congra | Shows the congratulations screen of player 1's character |
Characters
Debug name | Character |
---|---|
Mario | Mario |
Fox | Fox |
Donkey | Donkey Kong |
Samus | Samus |
Luigi | Luigi |
Link | Link |
Yoshi | Yoshi |
Captain | Captain Falcon |
Kirby | Kirby |
Pikacyu | Pikachu |
Purin | Jigglypuff |
Nes | Ness |
Boss | Master Hand |
Metal | Metal Mario |
NMario | Mario Polygon |
NFox | Fox Polygon |
NDonkey | Donkey Kong Polygon |
NSamus | Samus Polygon |
NLuigi | Luigi Polygon |
NLink | Link Polygon |
NYoshi | Yoshi Polygon |
NCaptain | Captain Falcon Polygon |
NKirby | Kirby Polygon |
NPikacyu | Mario Polygon |
NPurin | Jigglypuff Polygon |
NNes | Ness Polygon |
GDonkey | Giant Donkey Kong |
Player types
Type | Description |
---|---|
Man | A human controlled player. |
Com | A computer controlled player. |
Not | The slot is empty, no character will appear. |
Demo | Movement will be static, and the character intro will be glitched. The character cannot be interacted with in any way |
Key | Movement will be static. Will cause the animation of entering the stage to be glitched, almost similarly to the above. |
GameKey |
Stages
Debug name | Stage name | In-game usage | Description |
---|---|---|---|
Mario | Peach's Castle | Playable Stage | |
Fox | Sector Z | Playable Stage | |
Donkey | Congo Jungle | Playable Stage | |
Samus | Planet Zebes | Playable Stage | |
Link | Hyrule Castle | Playable Stage | |
Yoshi | Yoshi's Island | Playable Stage | |
Kirby | Dream Land | Playable Stage | |
Pikacyu | Saffron City | Playable Stage | |
OldMario | Mushroom Kingdom | Playable Stage | |
Small | — | None- Debug Menu Only | |
New | — | None- Debug Menu Only | |
Explain | Tutorial Stage | How to Play | |
SYoshi | — | 1P Game | |
Metal | — | 1P Game | |
Zako | Battlefield | 1P Game | |
Bonus3 | Race to the Finish | 1P Game | |
Boss | Final Destination | 1P Game | |
Bonus1<CHAR> | Target test | Bonus 1 Practice, 1P Game | |
Bonus2<CHAR> | Board the Platforms | Bonus 2 Practice, 1P Game |
1P Game stages
Super Smash Bros. menu items | |
---|---|
VS Mode | VS Start (Team Battle) · Rule · Time / Stock · VS Options |
1P Mode | 1P Game · Training Mode · Bonus 1 Practice · Bonus 2 Practice |
Option | Sound · Screen Adjust · Backup Clear |
Data | Characters · VS Record · Sound Test |
Unused | Debug menu |