List of SSBB Music (Super Mario Bros. series): Difference between revisions
(→Origin) Tag: Mobile edit |
m (→Other Uses) |
||
(46 intermediate revisions by 19 users not shown) | |||
Line 1: | Line 1: | ||
{{Title|List of ''SSBB'' Music (''Super Mario Bros.'' series)}} | |||
{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
This is a list of all music tracks placed in the | This is a list of all music tracks placed in the {{Uv|Super Mario Bros.}} category of the [[Sound test]] of ''[[Super Smash Bros. Brawl]]''. In addition to this category, a separate category for [[List of SSBB Music (Mario Kart series)|''Mario Kart'' music]] is also included within ''Brawl'', and some of the tracks in the [[List of SSBB Music (Nintendo series)|Nintendo category]] also originate from ''Mario'' games. | ||
==Delfino Plaza== | ==Delfino Plaza== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Delfino Plaza | |name=Delfino Plaza | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''{{s|mariowiki|Super Mario Sunshine}}'' | ||
|debut=''Super Mario Sunshine'' | |||
|stage=[[Delfino Plaza]] | |stage=[[Delfino Plaza]] | ||
|availability=Default | |availability=Default | ||
Line 13: | Line 13: | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This | This is the original music that plays in Delfino Plaza, the hub area of ''Super Mario Sunshine'', ported directly from that game. The second half also includes the drumbeat heard when riding Yoshi. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements are copyright Nintendo. | Composition and arrangements are copyright Nintendo. | ||
Japanese title: {{ja|ドルピックタウン|Dorupikku Taun}}, ''Dolphic Town'' | |||
{{clr}} | {{clr}} | ||
==Title / Ending (Super Mario World)== | ==Title / Ending (Super Mario World)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Title/Ending (Super Mario World) | |name=Title / Ending (Super Mario World) | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''{{s|mariowiki|Super Mario World}}'' | ||
| | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=Delfino Plaza | |stage=Delfino Plaza | ||
|availability=Default | |availability=Default | ||
Line 29: | Line 32: | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track combines and arranges the | This track combines and arranges the title theme and credits theme from ''{{s|mariowiki|Super Mario World}}''. During the first portion, the title theme for ''{{s|mariowiki|Mario Bros.}}'' is used as a countermelody. | ||
===Composition and Arrangements=== | ===Composition and Arrangements=== | ||
Arrangement Supervisor: Shota Kageyama | Arrangement Supervisor: Shota Kageyama | ||
Japanese title: {{ja|タイトル / エンディング (スーパーマリオワールド)|Taitoru / Endingu (Sūpā Mario Wārudo)}}, ''Title / Ending (Super Mario World)'' | |||
===Other Uses=== | ===Other Uses=== | ||
This track plays during the [[Character Roll Call]] at the end of [[Classic Mode (SSBB)|Classic]] and [[All-Star]] mode when completed with {{SSBB|Mario}} or {{SSBB|Peach}}. | This track plays during the [[Character Roll Call]] at the end of [[Classic Mode (SSBB)|Classic]] and [[All-Star]] mode when completed with {{SSBB|Mario}} or {{SSBB|Peach}}. | ||
===Trivia=== | ===Trivia=== | ||
In beta versions of ''Brawl'', this track was called ''Ending/Title Screen (Super Mario World)'' | In beta versions of ''Brawl'', this track was called ''Ending / Title Screen (Super Mario World)'' | ||
{{clr}} | {{clr}} | ||
==Main Theme (New Super Mario Bros.)== | ==Main Theme (New Super Mario Bros.)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Main Theme (New Super Mario Bros.) | |name=Main Theme (New Super Mario Bros.) | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''{{s|mariowiki|New Super Mario Bros.}}'' | ||
| | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=Delfino Plaza | |stage=Delfino Plaza | ||
|availability=Unlockable | |availability=Unlockable | ||
Line 50: | Line 56: | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track arranges the | This track arranges the main theme of ''{{s|mariowiki|New Super Mario Bros.}}'' in a tropical style. The original theme played in most above-ground levels, more typically in earlier worlds. Just before the end of the loop, the Level Clear theme plays. | ||
===Composition and Arrangements=== | ===Composition and Arrangements=== | ||
Composer: Nintendo | Composer: Nintendo | ||
Line 59: | Line 66: | ||
Arrangement Supervisor: Shogo Sakai | Arrangement Supervisor: Shogo Sakai | ||
Japanese title: {{ja|メインテーマ (New スーパーマリオブラザーズ)|Mein Tēma (New Sūpā Mario Burazāzu)}}, ''Main Theme (New Super Mario Bros.)'' | |||
{{clr}} | |||
===How To Unlock=== | ===How To Unlock=== | ||
Collect a random [[CD]] containing this track. | |||
{{clr}} | {{clr}} | ||
==Ricco Harbor== | ==Ricco Harbor== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Ricco Harbor | |name=Ricco Harbor | ||
| | |universe={{uv|Mario}} | ||
| | |||
|debut=''Super Mario Sunshine'' | |debut=''Super Mario Sunshine'' | ||
|stage=Delfino Plaza | |stage=Delfino Plaza | ||
Line 74: | Line 83: | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track played in the {{s|mariowiki|Ricco Harbor}} | This track played in the {{s|mariowiki|Ricco Harbor}} course of ''{{s|mariowiki|Super Mario Sunshine}}''. As with "Delfino Plaza", the woodblock beat heard when riding Yoshi is included in the second half. | ||
===Composition and Arrangements=== | ===Composition and Arrangements=== | ||
Composition and arrangements Copyright Nintendo | Composition and arrangements Copyright Nintendo | ||
Japanese title: {{ja|リコハーバー|Rikohābā}}, ''Ricco Harbor'' | |||
===How To Unlock=== | ===How To Unlock=== | ||
Collect a random CD containing this track. | |||
{{clr}} | {{clr}} | ||
Line 84: | Line 96: | ||
{{Infobox Music | {{Infobox Music | ||
|name=Main Theme (Super Mario 64) | |name=Main Theme (Super Mario 64) | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''{{s|mariowiki|Super Mario 64}}'' | ||
|debut=''Super Mario 64'' | |||
|stage=Delfino Plaza | |stage=Delfino Plaza | ||
|availability=Unlockable | |availability=Unlockable | ||
Line 92: | Line 103: | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track played in ''{{s|mariowiki|Super Mario 64}}'' and ''{{s|mariowiki|Super Mario 64 DS}}'' on the {{s|mariowiki|Bob-omb Battlefield}}, {{s|mariowiki|Whomp's Fortress}}, {{s|mariowiki|Tall Tall Mountain}} and {{s|mariowiki|Tiny-Huge Island}} | This track played in ''{{s|mariowiki|Super Mario 64}}'' and ''{{s|mariowiki|Super Mario 64 DS}}'' on the {{s|mariowiki|Bob-omb Battlefield}}, {{s|mariowiki|Whomp's Fortress}}, {{s|mariowiki|Tall Tall Mountain}} and {{s|mariowiki|Tiny-Huge Island}} courses. The version in ''Brawl'' is a direct port of the original MIDI track. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and Arrangements Copyright Nintendo. | Composition and Arrangements Copyright Nintendo. | ||
Japanese title: {{ja|メインテーマ (スーパーマリオ64)|Mein Tēma (Sūpā Mario 64)}}, ''Main Theme (Super Mario 64)'' | |||
===How To Unlock=== | ===How To Unlock=== | ||
The [[CD]] containing this track is unlocked when | The [[CD]] containing this track is unlocked when the player's Vs. Play Time or Combined Vs. Play Time reaches 50 hours. | ||
{{clr}} | {{clr}} | ||
Line 103: | Line 116: | ||
{{Infobox Music | {{Infobox Music | ||
|name=Ground Theme (Super Mario Bros.) | |name=Ground Theme (Super Mario Bros.) | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''[[Super Mario Bros.]]'' | ||
| | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=[[Mushroomy Kingdom]] | |stage=[[Mushroomy Kingdom]] (1-1) | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=u589pvON9nE] | |link=[http://www.youtube.com/watch?v=u589pvON9nE] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This | This is a remix of the iconic music that plays in every overworld level in ''[[Super Mario Bros.]]'' This remix takes a jazzy, piano-based approached to the song, and was arranged by the original composer, Koji Kondo. It appears to be based more on the ''Super Mario All-Stars'' remix of the theme than the original NES version. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Koji Kondo | Arrangement Supervisor: Koji Kondo | ||
Japanese title: {{ja|地上BGM (スーパーマリオブラザーズ)|Chijō BGM (Sūpā Mario Burazāzu)}}, ''Ground BGM (Super Mario Bros.)'' | |||
{{clr}} | {{clr}} | ||
==Ground Theme 2 (Super Mario Bros.)== | ==Ground Theme 2 (Super Mario Bros.)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Ground Theme 2 (Super Mario Bros.) | |name=Ground Theme 2 (Super Mario Bros.) | ||
| | |universe={{uv|Mario}} | ||
| | |||
|debut=''Super Mario Bros.'' | |debut=''Super Mario Bros.'' | ||
|stage=Mushroomy Kingdom | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=Mushroomy Kingdom (1-1) | |||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=OTF5gn5S0zs] | |link=[http://www.youtube.com/watch?v=OTF5gn5S0zs] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track is often informally referred to as ''Super Mario Bros. Medley'', as in addition to a reggae rendition of the ''Super Mario Bros.'' | This track is often informally referred to as ''Super Mario Bros. Medley'', as in addition to a reggae rendition of the ''Super Mario Bros.'' ground theme, the track is also an arrangement of the underground theme, Game Over theme, and Level Clear theme from ''Super Mario Bros.'' | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Masaaki Iwasaki | Arrangement Supervisor: Masaaki Iwasaki | ||
Japanese title: {{ja|地上BGM Ver.2 (スーパーマリオブラザーズ)|Chijō BGM Ver. 2 (Sūpā Mario Burazāzu)}}, ''Ground BGM Ver. 2 (Super Mario Bros.)'' | |||
===How To Unlock=== | ===How To Unlock=== | ||
Collect a random CD containing | Collect a random CD containing this track. | ||
{{clr}} | {{clr}} | ||
==Gritzy Desert== | ==Gritzy Desert== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Gritzy Desert | |name=Gritzy Desert | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''{{s|mariowiki|Mario & Luigi: Partners in Time}}'' | ||
|debut=''Mario & Luigi: Partners in Time'' | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=Mushroomy Kingdom | |stage=Mushroomy Kingdom (1-1) | ||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=w7oAgQk541k] | |link=[http://www.youtube.com/watch?v=w7oAgQk541k] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track played in the | This track played in the {{s|mariowiki|Gritzy Desert}} area of ''{{s|mariowiki|Mario & Luigi: Partners in Time}}''. Arranged by the original composer, this remix is very similar to the original, but with more realistic instrumentation, along with an extended section that wasn't in the original song. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Yoko Shimomura | Arrangement Supervisor: Yoko Shimomura | ||
Japanese title: {{ja|ザラザラ砂漠|Zarazara Sabaku}}, ''Gritty Desert'' | |||
===Other Uses=== | ===Other Uses=== | ||
This track plays in the [[Path to the Ruins]] level and its recreation in [[The Great Maze]] level in [[The Subspace Emissary]]. | This track plays in the [[Path to the Ruins]] level and its recreation in [[The Great Maze]] level in [[The Subspace Emissary]]. | ||
===Trivia=== | ===Trivia=== | ||
*This is the only | *This is the only ''Mario'' song in ''Brawl'' to be from one of the RPGs. | ||
{{clr}} | {{clr}} | ||
Line 159: | Line 180: | ||
{{Infobox Music | {{Infobox Music | ||
|name=Underground Theme (Super Mario Bros.) | |name=Underground Theme (Super Mario Bros.) | ||
| | |universe={{uv|Mario}} | ||
| | |||
|debut=''Super Mario Bros.'' | |debut=''Super Mario Bros.'' | ||
|stage=Mushroomy Kingdom | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=Mushroomy Kingdom (1-2) | |||
|availability=Default | |availability=Default | ||
|link=[http://www.youtube.com/watch?v=q7rxryk1_ho] | |link=[http://www.youtube.com/watch?v=q7rxryk1_ho] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
In ''Super Mario Bros.'', this track played in the | In ''Super Mario Bros.'', this track played in the underground levels. This arrangement starts out similar to the original, with echoing, dripping sounds reminiscent of being in a cave, then becomes a more techno-based arrangement with a lead instrument similar to a guitar. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Kentaro Ishizaka | Arrangement Supervisor: Kentaro Ishizaka | ||
Japanese title: {{ja|地下BGM (スーパーマリオブラザーズ)|Chika BGM (Sūpā Mario Burazāzu)}}, ''Underground BGM (Super Mario Bros.)'' | |||
{{clr}} | {{clr}} | ||
Line 176: | Line 199: | ||
{{Infobox Music | {{Infobox Music | ||
|name=Underwater Theme (Super Mario Bros.) | |name=Underwater Theme (Super Mario Bros.) | ||
| | |universe={{uv|Mario}} | ||
| | |||
|debut=''Super Mario Bros.'' | |debut=''Super Mario Bros.'' | ||
|stage=Mushroomy Kingdom | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=Mushroomy Kingdom (1-2) | |||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=upaEPHWHP3g] | |link=[http://www.youtube.com/watch?v=upaEPHWHP3g] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track first appeared in the original ''Super Mario Bros.'', playing in underwater levels. The track has reappeared in many Mario games, becoming one of the most famous themes in the series. | This track first appeared in the original ''Super Mario Bros.'', playing in underwater levels. The track has reappeared in many ''Mario'' games, becoming one of the most famous themes in the series. | ||
===Description=== | ===Description=== | ||
This arrangement starts off as the original | This arrangement starts off as the original chiptune track. At 0:25, however, it turns into a fully orchestrated piece. At 1:02, the arrangement unexpectedly becomes a country-inspired piece with banjo and harmonica, then loops back to the initial chiptune version. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Arrangement Supervisor: Shogo Sakai | Arrangement Supervisor: Shogo Sakai | ||
Japanese title: {{ja|水中BGM (スーパーマリオブラザーズ)|Suichū BGM (Sūpā Mario Burazāzu)}}</small>, ''Underwater BGM (Super Mario Bros.)'' | |||
===How To Unlock=== | ===How To Unlock=== | ||
The CD containing this track is unlocked after ten Brawls are held on the [[Mushroomy Kingdom]] stage. | |||
{{clr}} | {{clr}} | ||
Line 198: | Line 224: | ||
{{Infobox Music | {{Infobox Music | ||
|name=Underground Theme (Super Mario Land) | |name=Underground Theme (Super Mario Land) | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''{{s|mariowiki|Super Mario Land}}'' | ||
| | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=Mushroomy Kingdom | |stage=Mushroomy Kingdom (1-2) | ||
|availability=Unlockable | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=n0IhWGUFljk] | |link=[http://www.youtube.com/watch?v=n0IhWGUFljk] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track plays in | This track plays in the {{s|mariowiki|Easton Kingdom}} and {{s|mariowiki|Birabuto}} worlds of ''{{s|mariowiki|Super Mario Land}}''. A lot of levels in these worlds take place underground, so this arrangement was named '''Underground Theme (Super Mario Land)'''. | ||
===Arrangement & Composition=== | ===Arrangement & Composition=== | ||
Arrangement Supervisor: Koji Hayama | Arrangement Supervisor: Koji Hayama | ||
Japanese title: {{ja|地下BGM (スーパーマリオランド)|Chika BGM (Sūpā Mario Rando)}}, ''Underground BGM (Super Mario Land)'' | |||
===How To Unlock=== | ===How To Unlock=== | ||
Collect a random [[CD]] containing this track. | Collect a random [[CD]] containing this track. | ||
===Other Uses=== | ===Other Uses=== | ||
This track is also heard in [[Path to the Ruins]], [[The Ruins]], and the recreation of The Ruins in | This track is also heard in [[Path to the Ruins]], [[The Ruins]], and the recreation of The Ruins in [[The Great Maze]] in the Subspace Emissary. | ||
{{clr}} | {{clr}} | ||
Line 218: | Line 247: | ||
{{Infobox Music | {{Infobox Music | ||
|name=Luigi's Mansion Theme | |name=Luigi's Mansion Theme | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''{{s|mariowiki|Luigi's Mansion}}'' | ||
|debut=''Luigi's Mansion'' | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=[[Luigi's Mansion]] | |stage=[[Luigi's Mansion]] | ||
|availability= | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=wjdgxK44ctQ] | |link=[http://www.youtube.com/watch?v=wjdgxK44ctQ] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track originated in the game ''Luigi's Mansion'', playing during cutscenes, and while Luigi was wandering around dark rooms in the mansion. Lighter and more comical versions played in Professor E. Gadd's laboratory, and when Luigi wandered around rooms that had been lit up. | This track originated in the game ''{{s|mariowiki|Luigi's Mansion}}'', playing during cutscenes, and while [[Luigi]] was wandering around dark rooms in the mansion. Lighter and more comical versions played in {{s|mariowiki|Professor E. Gadd}}'s laboratory, and when Luigi wandered around rooms that had been lit up. | ||
===Arrangement & Composition=== | ===Arrangement & Composition=== | ||
Arrangement Supervisor: Shogo Sakai | Arrangement Supervisor: Shogo Sakai | ||
Japanese title: {{ja|ルイージマンションのテーマ|Ruīji Manshon no Tēma}}, ''Theme of Luigi Mansion'' | |||
===How to unlock=== | |||
Unlock [[Luigi's Mansion]] | |||
===Other Uses=== | ===Other Uses=== | ||
This track plays when {{SSBB|Luigi}} beats [[Classic Mode (SSBB)|Classic]] or [[All-Star]] Mode. A more comical version also plays when Luigi is introduced in The Subspace Emissary. Finally, the track plays when fighting [[False character|False Luigi]] in The Great Maze. | This track plays when {{SSBB|Luigi}} beats [[Classic Mode (SSBB)|Classic]] or [[All-Star]] Mode. A more comical version also plays when Luigi is introduced in The Subspace Emissary. Finally, the track plays when fighting [[False character|False Luigi]] in The Great Maze. Even if Luigi's Mansion is not unlocked, this track will still play for these situations. | ||
{{clr}} | {{clr}} | ||
==Castle / Boss Fortress (Super Mario World / SMB 3)== | ==Castle / Boss Fortress (Super Mario World / SMB 3)== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Castle / Boss Fortress (Super Mario World / SMB 3) | |name=Castle / Boss Fortress (Super Mario World / SMB 3) | ||
| | |universe={{uv|Mario}} | ||
| | |debut=''Super Mario World'', ''{{s|mariowiki|Super Mario Bros. 3}}'' | ||
|debut=''Super Mario World, Super Mario Bros. 3'' | |arrangement=''Super Smash Bros. Brawl'' | ||
|stage=Luigi's Mansion | |stage=Luigi's Mansion | ||
|availability=Unlockable | |availability=Unlockable | ||
Line 244: | Line 280: | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
The track starts off as | The track starts off as an arrangement of the castle theme from ''Super Mario World'', and becomes the boss theme from ''{{s|mariowiki|Super Mario Bros. 3}}'' afterwards. The ''Super Mario Bros. 3'' boss theme, in this arrangement, is more reminiscent of its chiptune ''{{s|mariowiki|Super Mario All-Stars}}'' incarnation than the original NES version. | ||
===Arrangement & Composition=== | ===Arrangement & Composition=== | ||
Arrangement Supervisor: Yusuke Takahama | Arrangement Supervisor: Yusuke Takahama | ||
Japanese title: {{ja|お城BGM / 砦のボス (スーパーマリオワールド / マリオ3)|O-jō BGM / Toride no Bosu (Sūpā Mario Wārudo / Mario 3)}}, ''Castle BGM / Fort Boss (Super Mario World / Mario 3)'' | |||
===How To Unlock=== | ===How To Unlock=== | ||
Collect a random CD containing | Collect a random CD containing this track. | ||
===Other Uses=== | ===Other Uses=== | ||
This track is heard when fighting False Peach and | This track is heard when fighting either False Peach or Zelda in [[The Lake Shore]] and both false princesses together in [[Battleship Halberd Interior]]. It is also heard in The Great Maze when fighting False Peach and, unusually, Pit, despite the fact that he does not have any relationship with the ''Super Mario'' universe. | ||
===Trivia=== | ===Trivia=== | ||
*In a beta screenshot on the [[Smash Bros. DOJO!!]], it can be seen that this track was originally going to play in Delfino Plaza, but | *In a beta screenshot on the [[Smash Bros. DOJO!!]], it can be seen that this track was originally going to play in Delfino Plaza, but in the final game, the track was put in the [[Luigi's Mansion]] stage. | ||
*In beta versions of ''Brawl'', this track went under the much more simple title of ''Castle Music/Fortress Boss''. | *In beta versions of ''Brawl'', this track went under the much more simple title of ''Castle Music/Fortress Boss''. | ||
{{clr}} | {{clr}} | ||
Line 260: | Line 298: | ||
{{Infobox Music | {{Infobox Music | ||
|name=Airship Theme (Super Mario Bros. 3) | |name=Airship Theme (Super Mario Bros. 3) | ||
| | |universe={{uv|Mario}} | ||
| | |||
|debut=''Super Mario Bros. 3'' | |debut=''Super Mario Bros. 3'' | ||
|arrangement=''Super Smash Bros. Brawl'' | |||
|stage=Luigi's Mansion | |stage=Luigi's Mansion | ||
|availability= | |availability=Unlockable | ||
|link=[http://www.youtube.com/watch?v=kNAmyydSGX0] | |link=[http://www.youtube.com/watch?v=kNAmyydSGX0] | ||
}} | }} | ||
===Origin=== | ===Origin=== | ||
This track takes a metal approach to the theme that played on Airship levels in ''Super Mario Bros. 3''. Around a minute into the arrangement, the "Hurry Up!" theme plays, and the tempo increases accordingly. | |||
===Arrangement & Composition=== | ===Arrangement & Composition=== | ||
Arrangement: Motoi Sakuraba | Arrangement: Motoi Sakuraba | ||
Japanese title: {{ja|飛行船BGM (スーパーマリオブラザーズ3)|Hikōsen BGM (Sūpā Mario Burazāzu 3)}}, ''Airship BGM (Super Mario Bros. 3)'' | |||
===How to unlock=== | |||
Unlock [[Luigi's Mansion]]. | |||
===Other Uses=== | ===Other Uses=== | ||
In the Subspace Emissary, this track plays during scenes involving Bowser and also while fighting Petey Piranha, False Bowser, Giant False Diddy Kong, and Wario. In The Great Maze, the track plays while fighting Petey Piranha, False Mario, | In the Subspace Emissary, this track plays during scenes involving {{SSBB|Bowser}} and also while fighting [[Petey Piranha]], False Bowser, Giant False Diddy Kong, and {{SSBB|Wario}}. In The Great Maze, the track also plays while fighting Petey Piranha, False Mario, Bowser, {{SSBB|Yoshi}}, and {{SSBB|Wario}}. Despite the latter two using this track for their battles instead of ''Yoshi'' and ''Wario'' songs, respectively, this does not count as having music outside of their own series, as they are still considered ''Mario'' characters. When the track plays here, the short timpani intro is removed. Even if Luigi's Mansion is not unlocked, this track will still play. | ||
{{Music}} | {{Music}} |
Revision as of 16:43, March 28, 2024
This is a list of all music tracks placed in the Super Mario Bros. category of the Sound test of Super Smash Bros. Brawl. In addition to this category, a separate category for Mario Kart music is also included within Brawl, and some of the tracks in the Nintendo category also originate from Mario games.
Delfino Plaza
Delfino Plaza | |
---|---|
Track title | Delfino Plaza |
Universe | Mario |
Debut game | Super Mario Sunshine |
Stage of usage | Delfino Plaza |
Availability | Default |
Link | [1] |
Origin
This is the original music that plays in Delfino Plaza, the hub area of Super Mario Sunshine, ported directly from that game. The second half also includes the drumbeat heard when riding Yoshi.
Composition & Arrangements
Composition and arrangements are copyright Nintendo.
Japanese title: ドルピックタウン, Dolphic Town
Title / Ending (Super Mario World)
Title / Ending (Super Mario World) | |
---|---|
Track title | Title / Ending (Super Mario World) |
Universe | Mario |
Debut game | Super Mario World |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Delfino Plaza |
Availability | Default |
Link | [2] |
Origin
This track combines and arranges the title theme and credits theme from Super Mario World. During the first portion, the title theme for Mario Bros. is used as a countermelody.
Composition and Arrangements
Arrangement Supervisor: Shota Kageyama
Japanese title: タイトル / エンディング (スーパーマリオワールド), Title / Ending (Super Mario World)
Other Uses
This track plays during the Character Roll Call at the end of Classic and All-Star mode when completed with Mario or Peach.
Trivia
In beta versions of Brawl, this track was called Ending / Title Screen (Super Mario World)
Main Theme (New Super Mario Bros.)
Main Theme (New Super Mario Bros.) | |
---|---|
Track title | Main Theme (New Super Mario Bros.) |
Universe | Mario |
Debut game | New Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Delfino Plaza |
Availability | Unlockable |
Link | [3] |
Origin
This track arranges the main theme of New Super Mario Bros. in a tropical style. The original theme played in most above-ground levels, more typically in earlier worlds. Just before the end of the loop, the Level Clear theme plays.
Composition and Arrangements
Composer: Nintendo
Arranger: HAL Laboratory Inc.
Composition and arrangements Copyright Nintendo
Arrangement Supervisor: Shogo Sakai
Japanese title: メインテーマ (New スーパーマリオブラザーズ), Main Theme (New Super Mario Bros.)
How To Unlock
Collect a random CD containing this track.
Ricco Harbor
Ricco Harbor | |
---|---|
Track title | Ricco Harbor |
Universe | Mario |
Debut game | Super Mario Sunshine |
Stage of usage | Delfino Plaza |
Availability | Unlockable |
Link | [4] |
Origin
This track played in the Ricco Harbor course of Super Mario Sunshine. As with "Delfino Plaza", the woodblock beat heard when riding Yoshi is included in the second half.
Composition and Arrangements
Composition and arrangements Copyright Nintendo
Japanese title: リコハーバー, Ricco Harbor
How To Unlock
Collect a random CD containing this track.
Main Theme (Super Mario 64)
Main Theme (Super Mario 64) | |
---|---|
Track title | Main Theme (Super Mario 64) |
Universe | Mario |
Debut game | Super Mario 64 |
Stage of usage | Delfino Plaza |
Availability | Unlockable |
Link | [5] |
Origin
This track played in Super Mario 64 and Super Mario 64 DS on the Bob-omb Battlefield, Whomp's Fortress, Tall Tall Mountain and Tiny-Huge Island courses. The version in Brawl is a direct port of the original MIDI track.
Composition & Arrangements
Composition and Arrangements Copyright Nintendo.
Japanese title: メインテーマ (スーパーマリオ64), Main Theme (Super Mario 64)
How To Unlock
The CD containing this track is unlocked when the player's Vs. Play Time or Combined Vs. Play Time reaches 50 hours.
Ground Theme (Super Mario Bros.)
Ground Theme (Super Mario Bros.) | |
---|---|
Track title | Ground Theme (Super Mario Bros.) |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Mushroomy Kingdom (1-1) |
Availability | Default |
Link | [6] |
Origin
This is a remix of the iconic music that plays in every overworld level in Super Mario Bros. This remix takes a jazzy, piano-based approached to the song, and was arranged by the original composer, Koji Kondo. It appears to be based more on the Super Mario All-Stars remix of the theme than the original NES version.
Composition & Arrangements
Arrangement Supervisor: Koji Kondo
Japanese title: 地上BGM (スーパーマリオブラザーズ), Ground BGM (Super Mario Bros.)
Ground Theme 2 (Super Mario Bros.)
Ground Theme 2 (Super Mario Bros.) | |
---|---|
Track title | Ground Theme 2 (Super Mario Bros.) |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Mushroomy Kingdom (1-1) |
Availability | Unlockable |
Link | [7] |
Origin
This track is often informally referred to as Super Mario Bros. Medley, as in addition to a reggae rendition of the Super Mario Bros. ground theme, the track is also an arrangement of the underground theme, Game Over theme, and Level Clear theme from Super Mario Bros.
Composition & Arrangements
Arrangement Supervisor: Masaaki Iwasaki
Japanese title: 地上BGM Ver.2 (スーパーマリオブラザーズ), Ground BGM Ver. 2 (Super Mario Bros.)
How To Unlock
Collect a random CD containing this track.
Gritzy Desert
Gritzy Desert | |
---|---|
Track title | Gritzy Desert |
Universe | Mario |
Debut game | Mario & Luigi: Partners in Time |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Mushroomy Kingdom (1-1) |
Availability | Default |
Link | [8] |
Origin
This track played in the Gritzy Desert area of Mario & Luigi: Partners in Time. Arranged by the original composer, this remix is very similar to the original, but with more realistic instrumentation, along with an extended section that wasn't in the original song.
Composition & Arrangements
Arrangement Supervisor: Yoko Shimomura
Japanese title: ザラザラ砂漠, Gritty Desert
Other Uses
This track plays in the Path to the Ruins level and its recreation in The Great Maze level in The Subspace Emissary.
Trivia
- This is the only Mario song in Brawl to be from one of the RPGs.
Underground Theme (Super Mario Bros.)
Underground Theme (Super Mario Bros.) | |
---|---|
Track title | Underground Theme (Super Mario Bros.) |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Mushroomy Kingdom (1-2) |
Availability | Default |
Link | [9] |
Origin
In Super Mario Bros., this track played in the underground levels. This arrangement starts out similar to the original, with echoing, dripping sounds reminiscent of being in a cave, then becomes a more techno-based arrangement with a lead instrument similar to a guitar.
Composition & Arrangements
Arrangement Supervisor: Kentaro Ishizaka
Japanese title: 地下BGM (スーパーマリオブラザーズ), Underground BGM (Super Mario Bros.)
Underwater Theme (Super Mario Bros.)
Underwater Theme (Super Mario Bros.) | |
---|---|
Track title | Underwater Theme (Super Mario Bros.) |
Universe | Mario |
Debut game | Super Mario Bros. |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Mushroomy Kingdom (1-2) |
Availability | Unlockable |
Link | [10] |
Origin
This track first appeared in the original Super Mario Bros., playing in underwater levels. The track has reappeared in many Mario games, becoming one of the most famous themes in the series.
Description
This arrangement starts off as the original chiptune track. At 0:25, however, it turns into a fully orchestrated piece. At 1:02, the arrangement unexpectedly becomes a country-inspired piece with banjo and harmonica, then loops back to the initial chiptune version.
Composition & Arrangements
Arrangement Supervisor: Shogo Sakai
Japanese title: 水中BGM (スーパーマリオブラザーズ), Underwater BGM (Super Mario Bros.)
How To Unlock
The CD containing this track is unlocked after ten Brawls are held on the Mushroomy Kingdom stage.
Underground Theme (Super Mario Land)
Underground Theme (Super Mario Land) | |
---|---|
Track title | Underground Theme (Super Mario Land) |
Universe | Mario |
Debut game | Super Mario Land |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Mushroomy Kingdom (1-2) |
Availability | Unlockable |
Link | [11] |
Origin
This track plays in the Easton Kingdom and Birabuto worlds of Super Mario Land. A lot of levels in these worlds take place underground, so this arrangement was named Underground Theme (Super Mario Land).
Arrangement & Composition
Arrangement Supervisor: Koji Hayama
Japanese title: 地下BGM (スーパーマリオランド), Underground BGM (Super Mario Land)
How To Unlock
Collect a random CD containing this track.
Other Uses
This track is also heard in Path to the Ruins, The Ruins, and the recreation of The Ruins in The Great Maze in the Subspace Emissary.
Luigi's Mansion Theme
Luigi's Mansion Theme | |
---|---|
Track title | Luigi's Mansion Theme |
Universe | Mario |
Debut game | Luigi's Mansion |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Luigi's Mansion |
Availability | Unlockable |
Link | [12] |
Origin
This track originated in the game Luigi's Mansion, playing during cutscenes, and while Luigi was wandering around dark rooms in the mansion. Lighter and more comical versions played in Professor E. Gadd's laboratory, and when Luigi wandered around rooms that had been lit up.
Arrangement & Composition
Arrangement Supervisor: Shogo Sakai
Japanese title: ルイージマンションのテーマ, Theme of Luigi Mansion
How to unlock
Unlock Luigi's Mansion
Other Uses
This track plays when Luigi beats Classic or All-Star Mode. A more comical version also plays when Luigi is introduced in The Subspace Emissary. Finally, the track plays when fighting False Luigi in The Great Maze. Even if Luigi's Mansion is not unlocked, this track will still play for these situations.
Castle / Boss Fortress (Super Mario World / SMB 3)
Castle / Boss Fortress (Super Mario World / SMB 3) | |
---|---|
Track title | Castle / Boss Fortress (Super Mario World / SMB 3) |
Universe | Mario |
Debut game | Super Mario World, Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Luigi's Mansion |
Availability | Unlockable |
Link | [13] |
Origin
The track starts off as an arrangement of the castle theme from Super Mario World, and becomes the boss theme from Super Mario Bros. 3 afterwards. The Super Mario Bros. 3 boss theme, in this arrangement, is more reminiscent of its chiptune Super Mario All-Stars incarnation than the original NES version.
Arrangement & Composition
Arrangement Supervisor: Yusuke Takahama
Japanese title: お城BGM / 砦のボス (スーパーマリオワールド / マリオ3), Castle BGM / Fort Boss (Super Mario World / Mario 3)
How To Unlock
Collect a random CD containing this track.
Other Uses
This track is heard when fighting either False Peach or Zelda in The Lake Shore and both false princesses together in Battleship Halberd Interior. It is also heard in The Great Maze when fighting False Peach and, unusually, Pit, despite the fact that he does not have any relationship with the Super Mario universe.
Trivia
- In a beta screenshot on the Smash Bros. DOJO!!, it can be seen that this track was originally going to play in Delfino Plaza, but in the final game, the track was put in the Luigi's Mansion stage.
- In beta versions of Brawl, this track went under the much more simple title of Castle Music/Fortress Boss.
Airship Theme (Super Mario Bros. 3)
Airship Theme (Super Mario Bros. 3) | |
---|---|
Track title | Airship Theme (Super Mario Bros. 3) |
Universe | Mario |
Debut game | Super Mario Bros. 3 |
Arrangement debut | Super Smash Bros. Brawl |
Stage of usage | Luigi's Mansion |
Availability | Unlockable |
Link | [14] |
Origin
This track takes a metal approach to the theme that played on Airship levels in Super Mario Bros. 3. Around a minute into the arrangement, the "Hurry Up!" theme plays, and the tempo increases accordingly.
Arrangement & Composition
Arrangement: Motoi Sakuraba
Japanese title: 飛行船BGM (スーパーマリオブラザーズ3), Airship BGM (Super Mario Bros. 3)
How to unlock
Unlock Luigi's Mansion.
Other Uses
In the Subspace Emissary, this track plays during scenes involving Bowser and also while fighting Petey Piranha, False Bowser, Giant False Diddy Kong, and Wario. In The Great Maze, the track also plays while fighting Petey Piranha, False Mario, Bowser, Yoshi, and Wario. Despite the latter two using this track for their battles instead of Yoshi and Wario songs, respectively, this does not count as having music outside of their own series, as they are still considered Mario characters. When the track plays here, the short timpani intro is removed. Even if Luigi's Mansion is not unlocked, this track will still play.